Faari the level 19 Drem Archmage by solardwagon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDrem
ClassArchmage
Level / Exp19 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity12 (base 10)
Constitution13 (base 10)
Magic74 (base 47)
Willpower28 (base 13)
Cunning46 (base 36)

Resources

Life298/298
Mana165/227
Healing Factor1.0783363011315
Regeneration2.4262566775459

Speed

Mental0%
Attack0%
Movement+31.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage53
Accuracy11
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower65
Crit Chance43%
Speed1

Offense: Mind

Mindpower39
Crit Chance12%
Speed1

Offense: Damage Bonus

Lightning+11%
Physical+6%
Blight+3%
Arcane+48%
Mind+12%
All0%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)12 (30%)
Defense13
Ranged Defense29
Fatigue0
Physical Save20
Spell Save30
Mental Save27

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 15%( 70%)
Arcane+ 34%( 70%)
Cold+ 16%( 70%)
All+ 9%( 70%)
Lightning+ 29%( 70%)
Light+ 19%( 70%)
Physical+ 11%( 70%)
Mind+ 12%( 70%)
Darkness+ 24%( 70%)
Fire+ 14%( 70%)
Nature+ 12%( 70%)

Defense: Immunities

Stun Resistance75%
Pinning Resistance100%
Silence Resistance20%
Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (4/4)

Runes
Infusions
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
3/5
1/5
0/5
Spell / Air1.30
3/5
3/5
5/5
2/5
Spell / Arcane1.30
3/5
1/5
1/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
1/5
Race / Drem1.00
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
1/5
Spell / Conveyance1.30
4/5
3/5
3/5
0/5
Spell / Staff combat1.20
0/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect
detrimental effect

Quests

done
done
done
active
active
active
done
active
active
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Faari the Drem Archmage level 10
25th Voratun 122nd year of Ascendancy at 05:43
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By Faari the Drem Archmage level 19
1st Dearth 122nd year of Ascendancy at 21:59
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Faari the Drem Archmage level 9
24th Voratun 122nd year of Ascendancy at 10:26
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Faari the Drem Archmage level 5
19th Voratun 122nd year of Ascendancy at 04:52
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Faari the Drem Archmage level 18
11st Profit 122nd year of Ascendancy at 15:57
see stats

Log

Faari hits Giant yellow ant for 132 arcane damage.
Faari is no longer suffering from insomnia.

Faari is not stunned anymore.

Faari is no longer poisoned.

Thunderstorm hits Giant yellow ant for
25 lightning damage.
Today is the 21st Dearth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 12:43.


Faari reflects damage back to Giant yellow ant!
Faari hits Giant yellow ant for 17 reflected damage.
Melee retaliation hits Giant yellow ant for
6 arcane damage.
Giant yellow ant hits Faari for (17 absorbed), 0 lightning (0 total damage).
Faari misses Giant yellow ant.
Talent Lightning is ready to use.
Thunderstorm hits Giant yellow ant for
19 lightning damage.
Thunderstorm killed Giant yellow ant!

The shield around Faari crumbles.

Talent Manathrust is ready to use.
Ran for 2 turns (stop reason: dialog is displayed).


You pickup 0.85 gold pieces.

You pickup 0.75 gold pieces.

Faari picks up (K.):
alchemist's lamp 'Xalle'.
Ran for 2 turns (stop reason: dialog is displayed).


Ran for 2 turns (stop reason: dialog is displayed).


Ran for 2 turns (stop reason: dialog is displayed).


The furious lightning storm around Faari calms down and disappears.