Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 17 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 33 (base 33) |
| Dexterity | 12 (base 12) |
| Constitution | 19 (base 19) |
| Magic | 12 (base 12) |
| Willpower | 11 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 406/406 |
| Mana | 169/169 |
| Stamina | 150/150 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 48 |
| Accuracy | 26 |
| Crit Chance | 12% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11.7 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Penetration
| Lightning | +5% |
Defense: Base
| Armour (hardiness) | 16.28 (68.030927835052%) |
| Defense | 4.7 |
| Ranged Defense | 4.7 |
| Fatigue | 22 |
| Physical Save | 21.420646493172 |
| Spell Save | 13.783285862954 |
| Mental Save | 9.9036601726573 |
Defense: Resistances
| Blight | + 3%(100%) |
| Light | + 13%(100%) |
| Fire | + 4%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Equipment
| Main armor | steel plate armour 'Eryreblek' (4 def, 9 armour) steel plate armour 'Eryreblek' (4 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 Fatigue: +22% Changes stats: +1 Wil Damage when the wearer is hit: 11 physical Spell save: +3 Mana when firing critical spell: +1.00 Vim when firing critical spell: +3.00 A suit of armour made of metal plates. |
| In main hand | Islaldawyn the Airblow (40-60 power, 2 apr) Islaldawyn the Airblow (40-60 power, 2 apr)Requires: - Strength 24 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 40.0 - 60.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% Burst (radius 1) on hit: +8 lightning When wielded/worn: Armour penetration: +10 Physical crit. chance: +10.0% Changes resistances: +3% blight Changes resistances penetration: +5% lightning Critical mult.: +15.00% Massive two-handed maul. |
Inventory
Bill's Tree Trunk (30-51 power, 7 apr) Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Sunder Armour (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 132% damage. If the attack hits, the target's Armour is reduced by 11 for 6 turns. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
Spectral Blade (24-38.4 power, 25 apr) Spectral Blade (24-38.4 power, 25 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 0.10 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 24.0 - 38.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +25 Physical crit. chance: +3.0% Attack speed: 111% Damage when this weapon hits: +10 arcane When wielded/worn: Mana each turn: +0.50 Spellpower: +5 See invisible: +10 Blind-Fight:This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
elm vilestaff (10-12 power, 2 apr, fire damage) elm vilestaff (10-12 power, 2 apr, fire damage)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% fire Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
dwarven-steel plate armour of lightning resistance (5 def, 11 armour) dwarven-steel plate armour of lightning resistance (5 def, 11 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 Fatigue: +24% Changes resistances: +21% lightning A suit of armour made of metal plates. |
prismatic dwarven-steel plate armour (5 def, 11 armour) prismatic dwarven-steel plate armour (5 def, 11 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 Fatigue: +24% Changes resistances: +13% darkness / +11% light A suit of armour made of metal plates. |
reinforced steel shield (6 def, 7 armour, 74 block) reinforced steel shield (6 def, 7 armour, 74 block)Requires: - Strength 16 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +7 Defense: +6 Ranged Defense: +6 Fatigue: +8% Talent granted: +2 Block Handheld deflection devices |
Achievements
Log
Gumbo casts Refit Golem.
Refitting starts...
Today is the 2nd Wintertide of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 15:08.
Talent Throw Bomb is ready to use.
Talent Rune: Reflection Shield is ready to use.
Talent Stone Touch is ready to use.
Talent Chant of Fortitude is ready to use.
Gumbo activates Chant of Fortitude.
Refitted for 21 turns.
Resting starts...
Talent Providence is ready to use.
Talent Acid Infusion is ready to use.
Talent Premonition is ready to use.
Gumbo activates Premonition.
Rested for 8 turns (stop reason: all resources and life at maximum).
Resting starts...
Talent Refit Golem is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).
You may not auto-explore this level.
Gumbo activates Frost Infusion.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Character control switched to golem (servant of Gumbo).
Golem (servant of Gumbo) can not wear: dwarven-steel plate armour of lightning resistance (5 def, 11 armour) (not enough stat).
Golem (servant of Gumbo) wears(replacing): Islaldawyn the Airblow (40-60 power, 2 apr).
