Ephinox the level 2 Skeleton Skirmisher by Ephinox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp2 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity29 (base 20)
Constitution10 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning17 (base 14)

Resources

Life-12/114
Stamina95/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage34
Accuracy28
Crit Chance6%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower19.5
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense0
Ranged Defense4
Fatigue12
Physical Save9.8
Spell Save7.35
Mental Save15.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Ephinox picks up (e.):
iron helm (0 def, 3 armour).
Ran for 12 turns (stop reason: at door).


Ephinox can not wear:
corrosive iron gauntlets of magic (+2) (0 def, 1 armour) (missing dependency).
Ephinox wears:
clarifying linen wizard hat of the sentry (1 def, 0 armour).

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Ran for 26 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the east (giant white rat)).

Ephinox shoots!

Skeleton mage casts Flame.

Ephinox is on fire!

Skeleton mage's Flame hits
Ephinox for 35 fire damage.
Ephinox's Shoot hits Skeleton mage for
32 physical damage.
Burning from Skeleton mage hits
Ephinox for 12 fire damage.
Ephinox uses Kneecapper.


Skeleton mage is pinned to the ground.

Ephinox's Kneecapper hits Skeleton mage for
58 physical damage.
Ephinox uses Block.

Burning from Skeleton mage hits
Ephinox for 10 fire damage.
Skeleton mage is no longer pinned.

Skeleton mage casts Manathrust.

Saving game...