











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
| Addons | Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.6.6Donators/Buyers bonus! Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Exploration |
| Sex | Male |
| Race | Ogre |
| Class | Writhing One |
| Level / Exp | 10 / 70% |
| Size | huge |
| Lifes / Deaths | Killed by Adeyatha the protoplasmic controller at level 1 on the 74th Pyre 122nd year of Ascendancy at 23:50 / 17Killed by Adeyatha the protoplasmic controller at level 1 on the 75th Pyre 122nd year of Ascendancy at 02:32 Killed by protoplasmic controller at level 1 on the 75th Pyre 122nd year of Ascendancy at 05:15 Killed by Adeyatha the protoplasmic controller at level 1 on the 75th Pyre 122nd year of Ascendancy at 06:22 Killed by Adeyatha the protoplasmic controller at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:43 Killed by Adeyatha the protoplasmic controller at level 2 on the 75th Pyre 122nd year of Ascendancy at 09:48 Killed by protoplasmic controller at level 2 on the 75th Pyre 122nd year of Ascendancy at 11:48 Killed by protoplasmic controller at level 2 on the 75th Pyre 122nd year of Ascendancy at 15:03 Killed by The Spinal Cord at level 3 on the 76th Pyre 122nd year of Ascendancy at 05:50 Killed by The Spinal Cord at level 3 on the 76th Pyre 122nd year of Ascendancy at 09:18 Killed by The Spinal Cord at level 3 on the 76th Pyre 122nd year of Ascendancy at 10:12 Killed by The Spinal Cord at level 3 on the 76th Pyre 122nd year of Ascendancy at 11:45 Killed by cave troll at level 6 on the 79th Pyre 122nd year of Ascendancy at 16:38 Killed by Belogawyn the white wolf at level 6 on the 79th Pyre 122nd year of Ascendancy at 19:44 Killed by Forest Troll Hedge-Wizard at level 8 on the 1st Mirth 122nd year of Ascendancy at 23:36 Killed by cold drake hatchling at level 10 on the 8th Mirth 122nd year of Ascendancy at 03:11 Killed by Tasty Unlocks at level 10 on the 8th Mirth 122nd year of Ascendancy at 04:14 |
Primary Stats
| Strength | 29 (base 22) |
| Dexterity | 12 (base 10) |
| Constitution | 18 (base 13) |
| Magic | 36 (base 34) |
| Willpower | 8 (base 10) |
| Cunning | 15 (base 10) |
Resources
| Life | 363/363 |
| Insanity | 77/100 |
| Healing Factor | 1.063829787234 |
| Regeneration | 0.26595744680851 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -59.13001655783% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 5 |
| See Stealth | 20.155423598945 |
| See Invisible | 20.155423598945 |
Offense: Mainhand
| Damage | 45 |
| Accuracy | 41 |
| Crit Chance | 16% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 32 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +8% |
| Lightning | +3% |
| Physical | +4% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 28.118138619369 (56.923076923077%) |
| Defense | 27 |
| Ranged Defense | 27 |
| Fatigue | 9 |
| Physical Save | 21 |
| Spell Save | 25 |
| Mental Save | 8 |
Defense: Resistances
| Acid | + 3%( 70%) |
| Cold | + 10%( 70%) |
| Lightning | + 6%( 70%) |
| Fire | + 13%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 10% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 10% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 316 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 180 damage for 3 turns. Its effects scale with your Magic stat. |
Class Talents
| Demented / Horrific body | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Demented / Controlled horrors | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Tentacles | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Path of horror | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Demented / Slow death | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Demented / Disfigured face | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Demented / Beyond sanity | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Effects
| talent | Chaos Orbs |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| On feet | traveler's pair of iron boots (0 def, 3 armour)3.0 T1 feet armor [Ego] Master While equipped: ----- def ----- Armour +3 Fatigue -2% Phys.save +6 (+3 eff.) ---------- misc Max.enc +22 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Arthahir the Shimmerstinger2.0 T1 lite [Rare] Nature While equipped: Stats +2 Str dps ---------- Dmg.mod +3% lightning Res.pen +10% lightning Acc +5 (+2 eff.) Melee Ret 4 lightning 2 physical ----- def ----- Max.HP +41.00 ---------- misc Max.stam +10.00 Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Falykaltholen (15 def, 3 armour)3.0 T1 head armor [Rare] Master While equipped: Stats +3 Dex +3 Con ----- def ----- Armour +3 Defense +15 (+7 eff.) Fatigue +5% Resists +6% lightning +3% fire A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Dagothel [power 116] (15 cooldown)2.0 T1 totem charm [Rare] Nature While equipped: Stats +1 Con dps ---------- Phys.pwr +15 (+5 eff.) Acc +5 (+2 eff.) Heal yourself and all friendly characters within 10 spaces for 116 Puts all charms on 15 cooldown 100% to increase all damage penetration by 11% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | mule's copper ring0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Fatigue -5% ---------- misc Max.enc +20 Rings can have magical properties. |
| Around waist | rough leather belt of the giants1.0 T1 belt armor [Ego] Master While equipped: dps ---------- Phys.pwr +3 (+1 eff.) ----- def ----- Spell.save +6 (+3 eff.) ---------- misc Size +1 A belt that goes around your waist. |
| In main hand | Skullcleaver (120% power, 4 apr)3.0 T1 waraxe 1H weapon [Unique] Arcane Power 121% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +4 Crit +12.0% Atk.spd 100% HP.leech +10% Dmg.conv 25% blight While equipped: dps ---------- Dmg.mod +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
| On hands | Rimeknight (10 def, 9 armour)1.5 T1 hands armor [Rare] Nature While equipped: Stats +1 Con dps ---------- Melee+ 7 physical Dmg.mod +4% physical Apr +1 Melee Ret 6 cold ----- def ----- Armour +9 Defense +10 (+5 eff.) Fatigue +1% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | impenetrable iron mail armour (2 def, 9 armour)14.0 T1 heavy armor [Ego] Master While equipped: ----- def ----- Armour +9 Defense +2 (+1 eff.) Fatigue +12% A suit of armour made of mail. |
| Cloak | linen cloak 'Oloregoran' (6 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +3 Cun dps ---------- Phys.crit +2.0% Phys.pwr +1 (+0 eff.) ----- def ----- Defense +6 (+3 eff.) Fatigue -2% Resists +3% acid Die.at -60.00 life Disarm- +10% Knockbk- +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | insulating copper amulet of strength (+2)0.1 T1 amulet jewelry [Ego] Nature While equipped: Stats +2 Str ----- def ----- Resists +10% cold +10% fire Amulets can have magical properties. |
Inventory
regeneration infusion (heal 60; 13 cd)0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
copper ring of sensing0.1 T1 ring jewelry [Ego] Arcane While equipped: ----- def ----- Blind- +21% ---------- misc Infravis +3 See.Stealth +6 See.Invis +5 Rings can have magical properties. |
iron dagger (98% power, 5 apr)1.0 T1 dagger 1H weapon [Normal] Power 99% Range: 1.3x Uses 45% Dex, 45% Str Dmg Physical Acc+ +0.3% crit chance (max 25%) Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
Erigund the rough leather belt1.0 T1 belt armor [Rare] Disrupt While equipped: ----- def ----- Resists +21% acid +9% blight +3% darkness +6% lightning Spell.save +3 (+1 eff.) A belt that goes around your waist. |
Glitha the iron plate armour (0 def, 7 armour)17.0 T1 massive armor [Rare] Master While equipped: ----- def ----- Armour +7 Fatigue +22% Resists +5% arcane +6% physical +6% darkness +6% cold Phys.save +10 (+5 eff.) Mind.save +3 (+3 eff.) A suit of armour made of metal plates. |
barbed quiver of elm arrows (19/19, 130% power, 5 apr)3.0 T1 arrow ammo [Ego+] Master Power 131% Range: 1.4x Uses 70% Dex, 50% Str Dmg Physical Acc+ +0.3% crit chance (max 25%) Apr +5 Crit +10.0% Capacity 19 On Crit: * Wound the target dealing 185 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
6 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 38 turns)3.0 T1 digger tool [Ego] Nature While equipped: Stats +1 Str dps ---------- Dmg.mod +6% nature ----- def ----- Resists +10% nature While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
5 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+2 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By Tasty Unlocks the Ogre Writhing One level 10
7th Mirth 122nd year of Ascendancy at 04:48 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Tasty Unlocks the Ogre Writhing One level 9
2nd Mirth 122nd year of Ascendancy at 23:31 see stats
Log
Thief misses Tasty Unlocks.
Cold drake hatchling hits Tasty Unlocks for 34 physical damage.
Melee retaliation hits Voryldalle the cold drake hatchling for 6 lightning, 2 cold, 3 physical (10 total damage).
Melee retaliation hits Cold drake hatchling for 5 lightning, 1 cold, 2 physical (8 total damage).
Melee retaliation hits Thief for 5 lightning, 7 cold, 3 physical (15 total damage).
Voryldalle the cold drake hatchling hits Tasty Unlocks for 40 physical, 5 temporal (45 total damage).
Thief hits Tasty Unlocks for 12 physical damage.
Tasty Unlocks the level 10 ogre writhing one was eviscerated to death by a cold drake hatchling on level 3 of Ruins of Kor'Pul.
Tasty Unlocks calms down.
Tasty Unlocks is no longer poisoned.
Tasty Unlocks deactivates Chaos Orbs.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Thief killed Tasty Unlocks!
Saving done.
Talent Rune: Reflection Shield is ready to use.
Talent Shed Skin is ready to use.
Talent Carrion Feet is ready to use.
Talent Rune: Shielding is ready to use.
Talent Chaos Orbs is ready to use.
Tasty Unlocks activates Chaos Orbs.
Talent Rune: Shatter Afflictions is ready to use.
Talent Overgrowth is ready to use.
Saving game...







































































