Rire the level 2 Cornac Sun Paladin by Pickupsti

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSun Paladin
Level / Exp2 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic17 (base 17)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-1/124
Positive22/23
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy15
Crit Chance2%
APR6
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)8.5966893384618 (59.10447761194%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save19
Mental Save7

Defense: Resistances

Acid+ 6%( 70%)
Cold+ 6%( 70%)
Lightning+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance69%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
3/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Healing Light is ready to use.
Talent Infusion: Wild is ready to use.
Talent Sun Ray is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Rire picks up (a.):
iron waraxe (11-15.4 power, 2 apr).
Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 2 turns (stop reason: hostile spotted to the west (naga tidewarden)).


Rire casts Sun Ray.

Rire hits Naga tidewarden for 59 light damage.
Naga tidewarden uses Spit Poison.

Rire is poisoned!


Naga tidewarden hits Rire for 13 nature damage.
Poison from Naga tidewarden hits
Rire for 13 nature damage.

Poison from Naga tidewarden hits
Rire for 17 nature damage.
Rire hits Naga tidewarden for 21 physical, 10 acid, 10 light (41 total damage).
Naga tidewarden misses Rire.

Poison from Naga tidewarden hits
Rire for 17 nature damage.
Rire misses Naga tidewarden.

Naga tidewarden hits Rire for 16 physical, 8 lightning (25 total damage).
Poison from Naga tidewarden hits
Rire for 17 nature damage.
Rire hits Naga tidewarden for 23 physical, 10 acid, 10 light (43 total damage).
Saving game...