Jimbo the level 5 Thalore Wanderer by nettle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassWanderer
Level / Exp5 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity15 (base 12)
Constitution13 (base 12)
Magic16 (base 18)
Willpower15 (base 12)
Cunning12 (base 12)

Resources

Life174/174
Mana149/149
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage11
Accuracy9
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy9
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save15
Spell Save10
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Golemancy1.00
3/5
0/5
0/5
0/5
Cursed / Fears1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.00
0/5
0/5
0/5
0/5
Cunning / Stealth1.00
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Chemistry1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Space around you starts to dissolve...

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 13 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is a way to the previous level here (press '' or right click to use).
There is a way to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
extending elm totem of stinging [power 110] (15 cooldown).
You gain 2.23 gold from the transmogrification of
brass lantern of health.
You gain 1.11 gold from the transmogrification of
iron mail armour of fire resistance (2 def, 4 armour).
You gain 22.50 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 0.62 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 2.70 gold from the transmogrification of
acidic iron waraxe of vileness (11-15 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron waraxe (11-15 power, 2 apr).
You gain 1.31 gold from the transmogrification of
slime-covered iron greatsword (14-22 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron greatsword (15-24 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 19%; physical; dur 4; cd 11).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.