Erala the level 6 Shalore Mindslayer by tmachinetuck

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceShalore
ClassMindslayer
Level / Exp6 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic12 (base 10)
Willpower32 (base 18)
Cunning26 (base 23)

Resources

Life152/152
Psi101/102
Healing Factor1.15
Regeneration0.2875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage27
Accuracy23
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Offense: Damage Bonus

Fire+5%
Cold+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save9
Spell Save15
Mental Save25

Defense: Resistances

Nature+ 26%( 70%)
Blight+ 26%( 70%)
Fire+ 26%( 70%)
Cold+ 51%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Psionic / Absorption1.30
3/5
1/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
2/5
0/5
0/5
Psionic / Focus1.30
1/5
2/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

active
done
done

Equipment

Psionic focus
On hands
On head
Tool
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Erala wears:
insulating copper amulet of dexterity (+3).

Erala wears (replacing
rough leather gloves of strength (+2) (0 def, 1 armour)): Flamewrought (0 def, 2 armour).

You gain 0.90 gold from the transmogrification of
self-loading pouch of iron shots (16/16, 109% power, 1 apr).
You gain 3.63 gold from the transmogrification of
Beokor the rough leather armour (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.68 gold from the transmogrification of
cinder rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 0.48 gold from the transmogrification of
insulating pair of rough leather boots (0 def, 1 armour).
You gain 3.49 gold from the transmogrification of
Magmavortex the rough leather belt.
You gain 0.25 gold from the transmogrification of
iron waraxe (103% power, 2 apr).
You gain 1.47 gold from the transmogrification of
elm magestaff of fate (100% power, 2 apr, cold element).
You gain 1.70 gold from the transmogrification of
iron dagger of daylight (100% power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.