Seleem the level 10 Yeek Summoner by RelicLord

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 81%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 15)
Dexterity9 (base 11)
Constitution7 (base 12)
Magic13 (base 10)
Willpower33 (base 23)
Cunning24 (base 20)

Resources

Life182/182
Equilibrium0
Healing Factor1.0745762711864
Regeneration5.2116949152542

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7
See Stealth39.286009934143
See Invisible39.286009934143

Offense: Mainhand

Damage13
Accuracy21
Crit Chance9%
APR8
Speed1.00

Offense: Spell

Spellpower10.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower26
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+10%
Mind+6%
Temporal+11%

Defense: Base

Armour (hardiness)6 (30%)
Defense4
Ranged Defense6
Fatigue9
Physical Save7
Spell Save21
Mental Save22

Defense: Resistances

Lightning+ 12%( 70%)
Nature+ 11%( 70%)
Temporal+ 21%( 70%)
Blight+ 12%( 70%)
Cold+ 10%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance23%
Confusion Resistance52%
Instadeath Resistance100%
Poison Resistance22%
Silence Resistance17%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.40
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
3/5
1/5
0/5
Wild-gift / Summoning (distance)1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
1/5
1/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Seleem the Yeek Summoner level 10
6th Mirth 122nd year of Ascendancy at 03:52
see stats

Log


Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:13.

Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.

Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:53.

Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:18.

Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:31.

Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.

Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.

Today is the 2nd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.

Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:50.

Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.

Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:30.

Today is the 6th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.

Today is the 7th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.

Ran for 2 turns (stop reason: interesting terrain).


Today is the 8th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:21.

Today is the 9th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:23.

Today is the 10th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.

Today is the 1st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.

There is a Zigur (Town) here (press '' or right click to use).
Ran for 36 turns (stop reason: interesting terrain).


Seleem wears (replacing
Imp Claw): steel torque of charged psionic shield [power 49] (20 cooldown).

You gain 2.05 gold from the transmogrification of
insidious steel battleaxe (22.5-33.75 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.