Dobld the level 6 Halfling Enchanter by falcon2001

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassEnchanter
Level / Exp6 / 60%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity14 (base 11)
Constitution22 (base 18)
Magic30 (base 27)
Willpower15 (base 11)
Cunning13 (base 10)

Resources

Life248/248
Mana133/133
Healing Factor1.39375
Regeneration0.3484375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10

Offense: Mainhand

Damage37
Accuracy14
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+12%
Light+10%

Defense: Base

Armour (hardiness)16 (50%)
Defense4
Ranged Defense4
Fatigue2
Physical Save22
Spell Save25
Mental Save10

Defense: Resistances

Light+ 15%( 70%)
Blight+ 20%( 70%)
Physical+ 3%( 70%)
Cold+ 30%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Inanimation1.30
1/5
0/5
0/5
0/5
Spell / Disenchantment1.30
0/5
0/5
0/5
0/5
Spell / Ordered hedgemagic1.30
1/5
0/5
0/5
0/5
Spell / Martial enchantments1.30
5/5
2/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.30
1/5
1/5
0/5
0/5
Technique / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Spell / Force1.30
1/5
1/5
0/5
0/5
Spell / Staff magic1.30
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 12.00 gold from the transmogrification of
3 zircon.
You gain 4.00 gold from the transmogrification of
spinel.
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 8.00 gold from the transmogrification of
2 agate.
You gain 1.40 gold from the transmogrification of
psychokinetic quiver of elm arrows (14/14, 16-22.4 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 25 block).
You gain 3.10 gold from the transmogrification of
steady rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 0.65 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 1.15 gold from the transmogrification of
nature's mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 2.81 gold from the transmogrification of
manaburning iron battleaxe (16.5-24.75 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).

Dobld deactivates Fiery Hands.

Dobld deactivates Chant of Fortress.