Ermavari the level 2 Doomelf Summoner by falcon2001

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDoomelf
ClassSummoner
Level / Exp2 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity12 (base 11)
Constitution11 (base 10)
Magic15 (base 10)
Willpower20 (base 18)
Cunning14 (base 14)

Resources

Life104/104
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage5
Accuracy14
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy14
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save7
Spell Save17
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Doomelf1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Mutilator rushes out!
Mutilator misses War hound.
Mutilator rushes out!

Mutilator misses War hound.

War hound hits Mutilator for 56 physical damage.
War hound killed Mutilator!
Mutilator misses War hound.

War hound hits Mutilator for 58 physical damage.
Mutilator misses War hound.

War hound hits Mutilator for 55 physical damage.
War hound killed Mutilator!

You pickup 0.65 gold pieces.

You pickup 0.65 gold pieces.


You pickup 0.65 gold pieces.

You pickup 0.70 gold pieces.

Your summoned war hound disappears.

Resting starts...

Talent War Hound is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Ran for 11 turns (stop reason: at door).


Ran for 3 turns (stop reason: interesting terrain).