Asindler the level 11 Cornac Necromancer by Octo1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp11 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity13 (base 10)
Constitution17 (base 16)
Magic44 (base 36)
Willpower34 (base 19)
Cunning19 (base 11)

Resources

Life226/226
Mana250/250
Souls10/10
Healing Factor1
Regeneration0.45

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth10
See Invisible2

Offense: Mainhand

Damage22
Accuracy7
Crit Chance10%
APR0
Speed1.00

Offense: Spell

Spellpower38
Crit Chance12%
Speed1

Offense: Mind

Mindpower32.2
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)16 (30%)
Defense19.05
Ranged Defense19.05
Fatigue1
Physical Save29.425
Spell Save36.15
Mental Save27.775

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Pinning Resistance20%
Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Shades1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
4/5
3/5
0/5

Effects

talent
talent

Quests

done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Asindler the Cornac Necromancer level 10
2nd Flare 122nd year of Ascendancy at 11:59
see stats
The Arena Unlocked Arena mode.
By Asindler the Cornac Necromancer level 7
79th Pyre 122nd year of Ascendancy at 01:42
see stats

Log


Asindler picks up (g.):
potent ash vilestaff of warding (17-20.4 power, 3 apr, acid element).
Asindler receives 10 healing.

Resting starts...

Asindler has finished recovering.

Talent Vitality is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 56 turns (stop reason: all resources and life at maximum).


Asindler picks up (h.):
surging ash starstaff of power (15-18 power, 3 apr, temporal element).
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Asindler picks up (b.):
phase door rune (range 5; power 16; dur 3).
Asindler picks up (a.):
healing infusion (heal 20).
Asindler picks up (b.):
wild infusion (resist 10%; cure magical, physical).
Asindler picks up (e.):
phase door rune of the psychic (range 8; power 22; dur 4).
Asindler picks up (b.):
healing infusion (heal 23).
There is a next level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Asindler deactivates Blurred Mortality.

Asindler deactivates Necrotic Aura.