Neonit the level 2 Halfling Rogue by Neonit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsInfinite500: Revised high level play for ToME v1.8 1.0.1
Stone Wardens DLC Class 1.0.1
Items Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp2 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity18 (base 15)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 17)

Resources

Life118/118
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-1000
Infravision1
Stealth9.1079859044441

Offense: Mainhand

Damage14
Accuracy24
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy24
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense12.8
Ranged Defense12.8
Fatigue6
Physical Save8.225
Spell Save7.875
Mental Save11.375

Defense: Resistances

Lightning+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Talent Infusion: Wild is ready to use.
Neonit's awareness returns to normal.


Neonit picks up (a.):
sun infusion (rad 5; power 21; turns 4; dispells darkness).

Neonit picks up (a.):
sun infusion (rad 5; power 21; turns 3; dispells darkness).

Neonit picks up (a.):
sun infusion (rad 5; power 21; turns 5; dispells darkness).

Neonit picks up (a.):
regeneration infusion (heal 60 over 5 turns).
Talent Dirty Fighting is ready to use.

Neonit picks up (a.):
psychic's wild infusion (resist 11%; cure mental).
Talent Infusion: Regeneration is ready to use.

Neonit picks up (f.):
wild infusion (resist 10%; cure physical).

Neonit picks up (g.):
manasurge rune (600% regen over 10 turns; 30 instant mana).

Neonit picks up (g.):
duelist's manasurge rune (672% regen over 10 turns; 34 instant mana).

Neonit picks up (a.):
insidious poison infusion (10 nature damage, 20% healing reduction).

Resting starts...

Talent Luck of the Little Folk is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).