Samji the level 6 Cornac Archer by sereeves

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp6 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity27 (base 27)
Constitution13 (base 10)
Magic12 (base 10)
Willpower10 (base 10)
Cunning18 (base 18)

Resources

Life224/224
Stamina115/115
Healing Factor1.1283363011315
Regeneration2.7644239377722

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth28.894014938291
See Invisible28.894014938291

Offense: Mainhand

Damage36
Accuracy37
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+3%
Lightning+12%
Light+10%
Arcane+4%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense27
Ranged Defense27
Fatigue0
Physical Save15
Spell Save7
Mental Save9

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 30%( 70%)
Temporal+ 17%( 70%)
Blight+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance41%
Instadeath Resistance100%
Knockback Resistance41%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
active

Equipment

Quiver
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.
Samji uses
Infusion: Regeneration.
Samji starts regenerating health quickly.

Samji picks up (g.):
grounding rough leather cap (0 def, 1 armour).
Samji stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Samji uses
Infusion: Regeneration.
Samji starts regenerating health quickly.

Samji stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Samji uses
Infusion: Regeneration.
Samji starts regenerating health quickly.

Samji stops regenerating health quickly.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Samji wears (replacing
Planar Beacon): Summertide Phial.

Samji wears (replacing
flaming quiver of elm arrows (20/20, 14-19 power, 5 apr)): arcing quiver of elm arrows (14/14, 16-22 power, 5 apr).

New shimmer option unlocked: rough leather cap
Samji wears:
grounding rough leather cap (0 def, 1 armour).
Talent Infusion: Regeneration is ready to use.

You gain 0.67 gold from the transmogrification of
spellwoven linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron longsword (11-16 power, 2 apr).
You gain 4.76 gold from the transmogrification of
balanced iron greatmaul of daylight (20-30 power, 1 apr).
You gain 4.26 gold from the transmogrification of
balanced iron dagger of paradox (9-11 power, 5 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.