tes the level 5 Cornac Possessor by thedarksun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassPossessor
Level / Exp5 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution10 (base 10)
Magic10 (base 10)
Willpower18 (base 18)
Cunning16 (base 16)

Resources

Life104/104
Psi135/135
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy16
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Possession1.30
4/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
2/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Body snatcher1.30
1/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You have gained one more life (3 remaining).

Tes picks up (b.):
teleportation rune (range 43).
Tes picks up (b.):
sun infusion of the psychic (rad 7; power 31; turns 3; dispels darkness).
Tes picks up (g.):
shimmering cashmere robe of light (+18%) (2 def, 0 armour).
Tes picks up (g.):
hardened leather belt 'Gilelathabers'.
Tes picks up (i.):
rejuvenating hardened leather armour of clarity (3 def, 6 armour).
Tes picks up (g.):
hateful dwarven-steel waraxe of paradox (18.5-25.9 power, 4 apr).
Tes picks up (h.):
insidious iron waraxe (12-16.8 power, 2 apr).

Tes uses Assume Form.


Talent Possess is ready to use.

You don't see how to get there...


There is an exit to the worldmap here (press '' or right click to use).

You gain 10.80 gold from the transmogrification of
rejuvenating hardened leather armour of clarity (3 def, 6 armour).
You gain 1.97 gold from the transmogrification of
shimmering cashmere robe of light (+18%) (2 def, 0 armour).
You gain 17.96 gold from the transmogrification of
hardened leather belt 'Gilelathabers'.
You gain 1.49 gold from the transmogrification of
insidious iron waraxe (12-16.8 power, 2 apr).
You gain 4.44 gold from the transmogrification of
hateful dwarven-steel waraxe of paradox (18.5-25.9 power, 4 apr).
You gain 15.20 gold from the transmogrification of
dwarven-steel greatsword 'Blastseam' (38.5-61.6 power, 2 apr).
You gain 0.56 gold from the transmogrification of
teleportation rune (range 43).
You gain 1.13 gold from the transmogrification of
sun infusion of the psychic (rad 7; power 31; turns 3; dispels darkness).
There is a Last Hope (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.