Becis the level 9 Halfling Archmage by sroka

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArchmage
Level / Exp9 / 39%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity17 (base 10)
Constitution22 (base 19)
Magic35 (base 33)
Willpower16 (base 13)
Cunning15 (base 11)

Resources

Life249/249
Mana204/204
Healing Factor1
Regeneration0.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy13
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower42.463941084984
Crit Chance18%
Speed1

Offense: Mind

Mindpower21.6
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense5.45
Ranged Defense5.45
Fatigue2
Physical Save17.025
Spell Save18.725
Mental Save11.725

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
1/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
2/5

Effects

talent

Quests

done
done
done
done
active
done
done

Equipment

Around waist
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Becis the Halfling Archmage level 4
74th Pyre 122nd year of Ascendancy at 16:57
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Becis the Halfling Archmage level 2
74th Pyre 122nd year of Ascendancy at 15:37
see stats

Log


Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 16 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm wand of trap destruction [power 18] (15 cooldown).
You gain 0.35 gold from the transmogrification of
natural ash totem of cure ailments [power 2] (10 cooldown).
You gain 1.39 gold from the transmogrification of
flaming iron shield (4 def, 2 armour, 17 block).
You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.60 gold from the transmogrification of
rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 0.98 gold from the transmogrification of
insulating iron helm of strength (+2) (0 def, 3 armour).
You gain 1.96 gold from the transmogrification of
temporal iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 1.80 gold from the transmogrification of
balanced iron greatmaul (17.5-26.25 power, 1 apr).
You gain 25.00 gold from the transmogrification of
Tirakai's Maul (32-41.6 power, 6 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.