burninator the level 10 Whitehoof Doombringer by glycerol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignInfinite
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassDoombringer
Level / Exp10 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 26)
Dexterity15 (base 10)
Constitution26 (base 15)
Magic32 (base 25)
Willpower16 (base 12)
Cunning20 (base 11)

Resources

Life415/415
Stamina152/152
Vim76/136
Healing Factor1
Regeneration3.9675469764853

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage52
Accuracy27
Crit Chance12%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)24 (60%)
Defense20
Ranged Defense20
Fatigue0
Physical Save25
Spell Save25
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance10%
Bleed Resistance100%
Instadeath Resistance100%
Pinning Resistance5%
Poison Resistance100%
Silence Resistance71%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
3/5
2/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
2/5
2/5
1/5
0/5
Corruption / Brutality1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
1/5
0/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
1/5
0/5

Effects

Quests

active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By burninator the Whitehoof Doombringer level 10
3rd Mirth 122nd year of Ascendancy at 12:27
see stats

Log

You are unable to move!
Burninator casts Surge of Power.

Burninator surges with an incredible power!

burninator receives 80 healing.
Burninator is not dazed anymore.

Golbug the Destroyer hits burninator for 57 physical damage.
burninator hits Golbug the Destroyer for 3 nature, 18 nature (21 total damage).

Burninator slides on a rock!

Burninator shrugs off the effect 'Stunned'!

Talent Rune: Phase Door is ready to use.

Talent Abduction is ready to use.

Ran for 2 turns (stop reason: interesting terrain).


Burninator's surge ends.


Talent Rune: Shielding is ready to use.

Talent Pacification Hex is ready to use.

Talent Surge of Power is ready to use.

You don't see how to get there...


Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).