Celestia the level 1 Ogre Sun Paladin by sadistictrap

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp1 / 59%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic17 (base 15)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life14/110
Positive40/40
Stamina95/95
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy3
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense1
Ranged Defense1
Fatigue20
Physical Save10
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log


Resting starts...

Talent Sun Ray is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Celestia picks up (e.):
acidic pouch of iron shots (16/16, 113% power, 1 apr).
You pickup 0.60 gold pieces.

Ran for 2 turns (stop reason: hostile spotted to the south (cutpurse)).


Celestia casts
Sun Ray.
Celestia hits Cutpurse for 59 light damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (cutpurse)).

You require a two handed weapon to use this talent.

Celestia misses Cutpurse.

Cutpurse hits Celestia for 8 physical, 6 darkness, 5 light, 5 physical, 5 darkness (29 total damage).
Celestia misses Cutpurse.

Cutpurse hits Celestia for 6 physical, 6 darkness, 5 light, 3 physical, 5 darkness (25 total damage).
Celestia misses Cutpurse.
Cutpurse misses Celestia.

Cutpurse hits Celestia for 7 physical, 6 darkness, 5 light (18 total damage).
Celestia misses Cutpurse.

Cutpurse hits Celestia for 5 physical, 6 darkness, 5 light, 3 physical, 5 darkness (24 total damage).

Sun Ray is still on cooldown for 3 turns.