WJ the level 9 Cornac Archmage by wjxman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 33)
Dexterity34 (base 33)
Constitution33 (base 33)
Magic35 (base 33)
Willpower33 (base 33)
Cunning33 (base 33)

Resources

Life241/241
Mana246/246
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9

Offense: Mainhand

Damage18
Accuracy25
Crit Chance12%
APR2
Speed1.00

Offense: Spell

Spellpower41.868557120443
Crit Chance10%
Speed1

Offense: Mind

Mindpower28.15
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense21.2
Ranged Defense21.2
Fatigue0
Physical Save21.9875
Spell Save24.8375
Mental Save27.4875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (4/5)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.50
5/5
5/5
2/5
0/5
Spell / Earth1.50
5/5
5/5
2/5
0/5
Spell / Fire1.50
5/5
5/5
2/5
0/5
Spell / Water1.50
5/5
5/5
2/5
0/5
Spell / Temporal1.50
5/5
5/5
2/5
0/5
Spell / Air1.50
5/5
5/5
2/5
0/5
Spell / Phantasm1.50
5/5
5/5
2/5
0/5
Spell / Meta1.50
5/5
5/5
2/5
0/5

Generic Talents

Cunning / Survival1.10
5/5
5/5
2/5
0/5
Spell / Aegis1.50
5/5
5/5
2/5
0/5
Spell / Divination1.50
5/5
5/5
2/5
0/5
Spell / Conveyance1.50
5/5
5/5
2/5
0/5

Effects

talent

Quests

active
done
active
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By WJ the Cornac Archmage level 3
79th Pyre 122nd year of Ascendancy at 10:58
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: suffocating).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: suffocating).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: suffocating).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: suffocating).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
WJ deactivates Arcane Power.