Killface the level 1 Higher Doombringer by agentorange

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassDoombringer
Level / Exp1 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic13 (base 12)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life-4/128
Stamina102/102
Vim92/100
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy18
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


You pickup 0.90 gold pieces.

You pickup 0.80 gold pieces.


Resting starts...

Talent Incinerating Blows is ready to use.
Talent Burning Sacrifice is ready to use.
Killface's is no longer blazing.

Rested for 26 turns (stop reason: hostile spotted to the south (investigator)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (investigator)).


Ran for 5 turns (stop reason: hostile spotted to the southeast (mutilator)).


Investigator casts Abduction.

Ran for 2 turns (stop reason: taken damage).

Investigator hits Killface for 6 physical, 6 darkness, 10 physical, 6 darkness (29 total damage).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (investigator)).

Investigator is on fire!

Killface hits Investigator for 26 physical, 3 fire (29 total damage).
Mutilator rushes out!

Killface is dazed!

Mutilator hits Killface for 13 physical damage.
Investigator misses Killface.
Investigator casts Abduction.

Killface is not dazed anymore.

Saving game...