Spiritmancer the level 5 Shalore Spiritmancer by clindsay1990

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassSpiritmancer
Level / Exp5 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity11 (base 10)
Constitution15 (base 12)
Magic25 (base 23)
Willpower22 (base 19)
Cunning17 (base 13)

Resources

Life160/160
Mana168/168
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4

Offense: Mainhand

Damage10
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower22.1
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense7.35
Ranged Defense7.35
Fatigue0
Physical Save15.1
Spell Save16.45
Mental Save13.65

Defense: Immunities

Disarm Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Life-giver1.30
3/5
1/5
0/5
0/5
Spell / Karma1.30
2/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Spirit1.30
4/5
2/5
0/5
0/5

Generic Talents

Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
0/5
0/5
Cunning / Survival0.90
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log


Space restabilizes around you.

The rod emits a strange noise, glows briefly and returns to normal.


Resting starts...

Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 196 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 197 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 38 turns (stop reason: dialog is displayed).


You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.45 gold from the transmogrification of
iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 0.56 gold from the transmogrification of
slimy linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15.4 power, 2 apr).
You gain 1.70 gold from the transmogrification of
elm vilestaff of projection (10-12 power, 2 apr, blight element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 2.37 gold from the transmogrification of
acidic iron dagger of daylight (11-14.3 power, 5 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Spiritmancer deactivates Clay Golem.