









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!Possessor Bonus Class 1.5.4Donators/Buyers bonus! Additional Randart Properties 1.5.5 Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Madness Adventure |
| Sex | Female |
| Race | Yeek |
| Class | Writhing One |
| Level / Exp | 7 / 33% |
| Size | small |
| Lifes / Deaths | Killed by Jaciur the halfling at level 7 on the 4th Flare 122nd year of Ascendancy at 02:41 0 / 5Killed by Coosea the human at level 7 on the 4th Flare 122nd year of Ascendancy at 03:01 Killed by Regoric the dwarf at level 7 on the 5th Flare 122nd year of Ascendancy at 07:38 Killed by Llolla the thalore at level 7 on the 5th Flare 122nd year of Ascendancy at 08:22 Killed by ritch flamespitter at level 7 on the 5th Flare 122nd year of Ascendancy at 10:01 |
Primary Stats
| Strength | 16 (base 19) |
| Dexterity | 10 (base 10) |
| Constitution | 8 (base 13) |
| Magic | 16 (base 16) |
| Willpower | 31 (base 19) |
| Cunning | 18 (base 10) |
Resources
| Life | -132/205 |
| Insanity | 65/100 |
| Healing Factor | 1.1231460674157 |
| Regeneration | 6.3457752808989 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +11.09386761032% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 5 |
| See Stealth | 22.309282481023 |
| See Invisible | 22.309282481023 |
Offense: Mainhand
| Damage | 11 |
| Accuracy | 18 |
| Crit Chance | 5% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 16 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | +7% |
| Temporal | +9% |
Defense: Base
| Armour (hardiness) | 13 (30%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 8 |
| Physical Save | 8 |
| Spell Save | 16 |
| Mental Save | 17 |
Defense: Resistances
| Light | + 26%( 70%) |
| Temporal | + 21%( 70%) |
| Mind | + 19%( 70%) |
| Cold | + 28%( 70%) |
| All | + 16%( 70%) |
Defense: Immunities
| Pinning Resistance | 25% |
| Confusion Resistance | 35% |
| Disarm Resistance | 10% |
| Instadeath Resistance | 100% |
| Blind Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 44 with a minimum range of 15. |
Class Talents
| Demented / Horrific body | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Controlled horrors | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Tentacles | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Path of horror | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Disfigured face | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Beyond sanity | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | The target is plagued by inner demons and each turn there's a 12% chance that one will appear. If the caster is killed or the target resists setting his demons loose the effect will end early. Inner Demons |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
| beneficial effect | The target ignores pain, reducing all damage taken by 14%. Pain Suppression |
Quests
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have to destroy the Worm's neural spine. | active |
Equipment
| Tool | Goragahek the Prismburst [power 1] (10 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 When wielded/worn: Armour: +6 Changes resistances: +3% mind / +12% light / +2% all Blindness immunity: +10% Disease immunity: +10% Disarm immunity: +10% Pinning immunity: +25% It can be used to absorb and nullify at most 1 detrimental mental status effects in the next 10 turns, putting all charms on cooldown for 10 turns. When used: 100% chance to regenerate 2 psi. Torques are made by powerful psionics to store psionic powers. |
| On hands | dwarven-steel gauntlets 'Aeromissra' (0 def, 2 armour)Requires: - Talent Heavy Armour Training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 10 cold Changes stats: +4 Wil Changes resistances: +8% cold Changes damage: +7% cold / +9% temporal Mana when firing critical spell: +4.00 Maximum mana: +60.00 Spell crit. chance: +5% Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | troll-hide cured leather armour (2 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +7% Life regen: +5.40 Maximum life: +30.00 Healing mod.: +14% A suit of armour made of leather. |
| On head | rough leather cap of knowledge (0 def, 1 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Cun / +2 Wil Mindpower: +4 (+2 eff.) A cap made of leather. |
| Light source | void-walker's brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances: +6% temporal / +6% cold Light radius: +2 Defense after a teleport: +11 Resist all after a teleport: +10% New effects duration reduction after a teleport: +12% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | murderer's linen cloak (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +4 Defense: +1 (+1 eff.) Changes stats: +2 Cun / +2 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| In main hand | iron longsword (107% power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Power: 107% Range: 1.4x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
Inventory
healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Inici's Inner Demon is free from the nightmare.
Inici's Inner Demon manifests!
Inici stops regenerating health quickly.
Nightmare from Llolla the thalore hits Inici for (20 absorbed), 0 darkness (0 total damage).
Your shield crumbles under the damage!
The shield around Inici crumbles.
War hound hits Inici for (121 absorbed), 75 physical (75 total damage).
Inici is free from the nightmare.
Talent Carrion Feet is ready to use.
Inici's Inner Demon stops regenerating health quickly.
Inici's Inner Demon casts Diseased Tongue.
Inici shrugs off the effect 'Rotting Disease'!
Inici's Inner Demon hits Inici for 12 darkness, 5 cold (17 total damage).
Llolla the thalore uses Mind Drones.
Talent Infusion: Wild is ready to use.
Inici's Inner Demon is no longer suffering from insomnia.
Inici's Inner Demon activates Chaos Orbs.
Inici casts Carrion Feet.
Real the dwarf summons a Ritch Flamespitter!
Real the dwarf's mind surges with critical power!
Inici is no longer suffering from insomnia.
Llolla the thalore's aura of power vanishes.
Inici uses Infusion: Wild.
Inici lessens the pain.
Ritch flamespitter spits flames!
Saving game...





















































