Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Steamtech UI 1.1.4 Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Halfling |
| Class | Rogue |
| Level / Exp | 50 / 794% |
| Size | small |
| Lifes / Deaths | Killed by skeleton archer at level 6 on the 5th Mirth 122nd year of Ascendancy at 02:34 / 121Killed by Layevena the weaver young at level 7 on the 6th Mirth 122nd year of Ascendancy at 00:55 Killed by Spellblaze Crystal at level 7 on the 6th Mirth 122nd year of Ascendancy at 01:38 Killed by black crystal at level 7 on the 6th Mirth 122nd year of Ascendancy at 02:43 Killed by Spellblaze Crystal at level 7 on the 6th Mirth 122nd year of Ascendancy at 03:12 Killed by Eilinibeth the large brown snake at level 10 on the 10th Flare 122nd year of Ascendancy at 10:27 Killed by shadowblade at level 12 on the 20th Dusk 122nd year of Ascendancy at 14:36 Killed by Poladawen the broken golem at level 12 on the 28th Dusk 122nd year of Ascendancy at 13:33 Killed by Poladawen the broken golem at level 12 on the 28th Dusk 122nd year of Ascendancy at 14:15 Killed by Poladawen the broken golem at level 12 on the 28th Dusk 122nd year of Ascendancy at 14:43 Killed by Poladawen the broken golem at level 12 on the 28th Dusk 122nd year of Ascendancy at 15:10 Killed by Poladawen the broken golem at level 12 on the 28th Dusk 122nd year of Ascendancy at 15:40 Killed by Wrathroot at level 13 on the 39th Dusk 122nd year of Ascendancy at 13:37 Killed by Subject Z at level 15 on the 49th Dusk 122nd year of Ascendancy at 07:00 Killed by minotaur at level 16 on the 66th Dusk 122nd year of Ascendancy at 11:34 Killed by Xerawen the Guardian at level 16 on the 66th Dusk 122nd year of Ascendancy at 18:07 Killed by devourer at level 16 on the 66th Dusk 122nd year of Ascendancy at 22:39 Killed by Islena the Guardian at level 16 on the 67th Dusk 122nd year of Ascendancy at 00:56 Killed by wretchling at level 16 on the 67th Dusk 122nd year of Ascendancy at 01:51 Killed by Islena the Guardian at level 16 on the 67th Dusk 122nd year of Ascendancy at 02:40 Killed by Islena the Guardian at level 16 on the 67th Dusk 122nd year of Ascendancy at 03:59 Killed by Ivalewyn the telugoroth at level 16 on the 70th Dusk 122nd year of Ascendancy at 00:05 Killed by ultimate teluvorta at level 16 on the 70th Dusk 122nd year of Ascendancy at 14:33 Killed by ultimate teluvorta at level 16 on the 70th Dusk 122nd year of Ascendancy at 15:33 Killed by Kelad, the One Who Stole Poosh at level 17 on the 70th Dusk 122nd year of Ascendancy at 23:04 Killed by Adesenn the bandit at level 18 on the 34th Haze 122nd year of Ascendancy at 07:45 Killed by luminous horror at level 18 on the 35th Haze 122nd year of Ascendancy at 21:08 Killed by Cultist at level 21 on the 64th Haze 122nd year of Ascendancy at 05:43 Killed by Arybeth the telugoroth at level 21 on the 65th Haze 122nd year of Ascendancy at 06:11 Killed by snow giant boulder thrower at level 23 on the 68th Haze 122nd year of Ascendancy at 01:57 Killed by Eilinuta the elder vampire at level 23 on the 75th Haze 122nd year of Ascendancy at 01:26 Killed by Eilinuta the elder vampire at level 23 on the 75th Haze 122nd year of Ascendancy at 01:52 Killed by Genn the eternal bone giant at level 24 on the 75th Haze 122nd year of Ascendancy at 10:10 Killed by Genn the eternal bone giant at level 24 on the 75th Haze 122nd year of Ascendancy at 11:28 Killed by Genn the eternal bone giant at level 24 on the 75th Haze 122nd year of Ascendancy at 12:31 Killed by Genn the eternal bone giant at level 24 on the 75th Haze 122nd year of Ascendancy at 17:09 Killed by elven tempest at level 25 on the 80th Haze 122nd year of Ascendancy at 05:53 Killed by ritch flamespitter at level 25 on the 80th Haze 122nd year of Ascendancy at 08:53 Killed by Geyalle the elven tempest at level 25 on the 80th Haze 122nd year of Ascendancy at 11:55 Killed by Burb the snow giant champion at level 25 on the 2nd Allure 123rd year of Ascendancy at 15:20 Killed by Urkis, the High Tempest at level 26 on the 2nd Allure 123rd year of Ascendancy at 21:13 Killed by Arolaith the skeleton archer at level 27 on the 59th Regrowth 123rd year of Ascendancy at 20:06 Killed by skeleton mage at level 28 on the 61st Regrowth 123rd year of Ascendancy at 12:07 Killed by dread at level 28 on the 61st Regrowth 123rd year of Ascendancy at 21:52 Killed by lesser vampire at level 28 on the 61st Regrowth 123rd year of Ascendancy at 22:52 Killed by armoured skeleton warrior at level 28 on the 62nd Regrowth 123rd year of Ascendancy at 18:51 Killed by grave wight at level 29 on the 63rd Regrowth 123rd year of Ascendancy at 08:49 Killed by storm drake at level 29 on the 63rd Regrowth 123rd year of Ascendancy at 14:30 Killed by grave wight at level 29 on the 65th Regrowth 123rd year of Ascendancy at 03:52 Killed by greater multi-hued wyrm at level 29 on the 65th Regrowth 123rd year of Ascendancy at 23:15 Killed by multi-hued drake at level 29 on the 66th Regrowth 123rd year of Ascendancy at 00:21 Killed by multi-hued drake at level 29 on the 66th Regrowth 123rd year of Ascendancy at 01:07 Killed by Betolranne the fire wyrm at level 30 on the 66th Regrowth 123rd year of Ascendancy at 08:12 Killed by Betolranne the fire wyrm at level 30 on the 66th Regrowth 123rd year of Ascendancy at 09:20 Killed by Genn the eternal bone giant at level 30 on the 68th Regrowth 123rd year of Ascendancy at 21:02 Killed by Goratta the black bear at level 30 on the 79th Regrowth 123rd year of Ascendancy at 17:33 Killed by bloated ooze at level 31 on the 1st Time of Balance 123rd year of Ascendancy at 10:58 Killed by orc soldier at level 32 on the 51st Pyre 123rd year of Ascendancy at 12:07 Killed by giant spider at level 33 on the 66th Pyre 123rd year of Ascendancy at 09:58 Killed by naga tide huntress at level 34 on the 2nd Dusk 123rd year of Ascendancy at 17:13 Killed by naga psyren at level 34 on the 4th Dusk 123rd year of Ascendancy at 03:12 Killed by orc corruptor at level 35 on the 12nd Dusk 123rd year of Ascendancy at 09:35 Killed by overpowered greater multi-hued wyrm at level 35 on the 12nd Dusk 123rd year of Ascendancy at 13:05 Killed by overpowered greater multi-hued wyrm at level 35 on the 12nd Dusk 123rd year of Ascendancy at 13:41 Killed by overpowered greater multi-hued wyrm at level 35 on the 12nd Dusk 123rd year of Ascendancy at 13:48 Killed by overpowered greater multi-hued wyrm at level 35 on the 12nd Dusk 123rd year of Ascendancy at 14:19 Killed by overpowered greater multi-hued wyrm at level 35 on the 12nd Dusk 123rd year of Ascendancy at 14:41 Killed by overpowered greater multi-hued wyrm at level 35 on the 12nd Dusk 123rd year of Ascendancy at 15:05 Killed by overpowered greater multi-hued wyrm at level 35 on the 12nd Dusk 123rd year of Ascendancy at 15:40 Killed by overpowered greater multi-hued wyrm at level 35 on the 12nd Dusk 123rd year of Ascendancy at 16:03 Killed by overpowered greater multi-hued wyrm at level 35 on the 12nd Dusk 123rd year of Ascendancy at 16:32 Killed by overpowered greater multi-hued wyrm at level 36 on the 12nd Dusk 123rd year of Ascendancy at 17:18 Killed by overpowered greater multi-hued wyrm at level 36 on the 12nd Dusk 123rd year of Ascendancy at 18:13 Killed by overpowered greater multi-hued wyrm at level 36 on the 12nd Dusk 123rd year of Ascendancy at 19:04 Killed by overpowered greater multi-hued wyrm at level 36 on the 12nd Dusk 123rd year of Ascendancy at 19:51 Killed by overpowered greater multi-hued wyrm at level 36 on the 12nd Dusk 123rd year of Ascendancy at 20:39 Killed by orc cryomancer at level 37 on the 13rd Dusk 123rd year of Ascendancy at 02:25 Killed by orc cryomancer at level 37 on the 13rd Dusk 123rd year of Ascendancy at 05:32 Killed by orc cryomancer at level 37 on the 13rd Dusk 123rd year of Ascendancy at 22:50 Killed by orc high pyromancer at level 38 on the 18th Dusk 123rd year of Ascendancy at 13:03 Killed by Zubyratira the orc master wyrmic at level 38 on the 40th Dusk 123rd year of Ascendancy at 00:01 Killed by Zuburin the orc master wyrmic at level 38 on the 40th Dusk 123rd year of Ascendancy at 13:52 Killed by multi-hued drake at level 39 on the 5th Haze 123rd year of Ascendancy at 04:06 Killed by multi-hued drake at level 39 on the 6th Haze 123rd year of Ascendancy at 15:36 Killed by Grushnak, Battlemaster of the Pride at level 39 on the 8th Haze 123rd year of Ascendancy at 07:01 Killed by orc berserker at level 39 on the 8th Haze 123rd year of Ascendancy at 08:41 Killed by Harhemar the Crusher at level 40 on the 10th Haze 123rd year of Ascendancy at 00:54 Killed by Harhemar the Crusher at level 40 on the 10th Haze 123rd year of Ascendancy at 02:09 Killed by Harhemar the Crusher at level 40 on the 10th Haze 123rd year of Ascendancy at 04:12 Killed by skeleton mage at level 40 on the 25th Haze 123rd year of Ascendancy at 08:24 Killed by Nerymilaith the orc necromancer at level 40 on the 25th Haze 123rd year of Ascendancy at 19:00 Killed by Rak'shor, Grand Necromancer of the Pride at level 40 on the 26th Haze 123rd year of Ascendancy at 11:09 Killed by multi-hued drake at level 40 on the 31st Haze 123rd year of Ascendancy at 03:38 Killed by orc warrior at level 41 on the 33rd Haze 123rd year of Ascendancy at 15:07 Killed by orc warrior at level 41 on the 33rd Haze 123rd year of Ascendancy at 16:29 Killed by greater faeros at level 41 on the 34th Haze 123rd year of Ascendancy at 05:33 Killed by fire drake at level 41 on the 34th Haze 123rd year of Ascendancy at 07:44 Killed by Fyrk, Faeros High Guard at level 41 on the 34th Haze 123rd year of Ascendancy at 19:23 Killed by Isorassra the orc cryomancer at level 42 on the 5th Decay 123rd year of Ascendancy at 07:41 Killed by orc high pyromancer at level 42 on the 8th Allure 124th year of Ascendancy at 19:55 Killed by Glorariamira the orc high cryomancer at level 43 on the 10th Allure 124th year of Ascendancy at 13:15 Killed by greater multi-hued wyrm at level 43 on the 30th Regrowth 124th year of Ascendancy at 12:51 Killed by Emelita the multi-hued drake at level 43 on the 30th Regrowth 124th year of Ascendancy at 18:33 Killed by Gorbat, Supreme Wyrmic of the Pride at level 44 on the 31st Regrowth 124th year of Ascendancy at 20:34 Killed by rimebark at level 44 on the 31st Regrowth 124th year of Ascendancy at 21:25 Killed by Gorbat, Supreme Wyrmic of the Pride at level 44 on the 31st Regrowth 124th year of Ascendancy at 22:18 Killed by Xeribeth the orc master wyrmic at level 44 on the 32nd Regrowth 124th year of Ascendancy at 08:01 Killed by Xeribeth the orc master wyrmic at level 44 on the 32nd Regrowth 124th year of Ascendancy at 08:36 Killed by Layudanor the skeleton archer at level 46 on the 9th Mirth 124th year of Ascendancy at 19:06 Killed by Emelrawe the Neverdead at level 47 on the 16th Dusk 124th year of Ascendancy at 16:30 Killed by Silogaba the devourer at level 48 on the 18th Dusk 124th year of Ascendancy at 03:09 Killed by Uraz the daelach at level 48 on the 19th Dusk 124th year of Ascendancy at 07:48 Killed by multi-hued drake at level 48 on the 19th Dusk 124th year of Ascendancy at 23:59 Killed by greater multi-hued wyrm at level 48 on the 20th Dusk 124th year of Ascendancy at 01:01 Killed by nightmare horror at level 48 on the 20th Dusk 124th year of Ascendancy at 09:04 Killed by naga psyren at level 48 on the 21st Dusk 124th year of Ascendancy at 07:01 Killed by Isorera the naga psyren at level 49 on the 24th Dusk 124th year of Ascendancy at 10:11 Killed by armoured skeleton warrior at level 49 on the 25th Dusk 124th year of Ascendancy at 09:01 Killed by Elandar at level 50 on the 26th Dusk 124th year of Ascendancy at 16:13 Killed by Elandar at level 50 on the 26th Dusk 124th year of Ascendancy at 17:01 Killed by asd at level 50 on the 26th Dusk 124th year of Ascendancy at 18:38 |
Primary Stats
| Strength | 45 (base 26) |
| Dexterity | 121 (base 61) |
| Constitution | 43 (base 27) |
| Magic | 23 (base 8) |
| Willpower | 74 (base 57) |
| Cunning | 119 (base 60) |
Resources
| Life | 659/1261 |
| Stamina | 335/397 |
| Equilibrium | 0 |
| Healing Factor | 1 |
| Regeneration | 11.267546976485 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +56.24116033662% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -993 |
| Infravision | 8 |
| Stealth | 76.40577904893 |
| ESP Range | 10 |
| ESP Kinds | dragon |
Offense: Mainhand
| Damage | 155 |
| Accuracy | 88 |
| Crit Chance | 69% |
| APR | 81 |
| Speed | 0.90 |
Offense: Offhand
| Damage | 133 |
| Accuracy | 88 |
| Crit Chance | 69% |
| APR | 81 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 31 |
| Crit Chance | 42% |
| Speed | 1 |
Offense: Mind
| Mindpower | 55.8 |
| Crit Chance | 46% |
| Speed | 1 |
Offense: Damage Bonus
| All | +13% |
Defense: Base
| Armour (hardiness) | 33 (55.227272727273%) |
| Defense | 81.06012528713 |
| Ranged Defense | 81.86012528713 |
| Fatigue | 0 |
| Physical Save | 44.508333333333 |
| Spell Save | 40.691666666667 |
| Mental Save | 55.425 |
Defense: Resistances
| All | -13%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Pinning Resistance | 10% |
| Poison Resistance | 5% |
| Blind Resistance | 5% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 325 and cleanse 1 wound and poison effect. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 23 for 7 turns. While Heroism is active, you will only die when reaching -844 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 546 life over 5 turns. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat veteran | 1.30 |
| 4/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Dual weapons | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Halfling | 1.00 |
| 1/5 |
| 4/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| Technique / Acrobatics | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 0.80 |
| 1/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Technique / Mobility | 0.80 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Scoundrel | 1.30 |
| 3/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Precision |
| talent | Stealth |
| talent | Lacerating Strikes |
| talent | Daunting Presence |
| detrimental effect | The target is on fire, taking 90.00 fire damage per turn. Burning |
| beneficial effect | The target's armour penetration is increased by 49. Deadly Strikes |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
| beneficial effect | Parrying melee attacks: Has a 23% chance to deflect up to 20 damage from the next 2.5 attack(s). Parrying |
| detrimental effect | Overwhelming magic has temporarily interfered with all damage resistances, lowering them by 20%. Spellshocked |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved talent Nature's Touch (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Scintillating Caves. Escort: lost anorithil (level 2 of Scintillating Caves)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 5 of Dreadfell. Escort: lost anorithil (level 5 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 6 of Dreadfell. Escort: lost anorithil (level 6 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Scintillating Caves. Escort: lost sun paladin (level 3 of Scintillating Caves)As a reward you gained talent category Technique / Mobility (at mastery 0.80). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 843. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of the fox. You have aided Stire of Derth in creating an elixir of precision. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have sided with Ukllmswwik and killed Slasul. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Emelamitira (0 def, 15 armour) Emelamitira (0 def, 15 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +15 Fatigue: +5% Changes stats: +5 Dex / +4 Cun / +3 Con / +10 Lck Changes resistances: +9% acid / +10% fire / +7% lightning / +10% cold Grants telepathy: Dragon Stealth bonus: +11 Physical save: +23 (+8 eff.) Mental save: +24 (+7 eff.) Disease immunity: +20% Defense after a teleport: +5 Resist all after a teleport: +2% New effects duration reduction after a teleport: +10% A pair of boots made of leather. |
| Light source | Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+6 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 69 power out of 99/150) : Effective talent level: 4.0 Power cost: 69 out of 99/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 3, doing 18.03 cold damage and 21.54 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 5 turns. All creatures hit gain the wet effect which reduces their stun/freeze resistance by half of their value and interracts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
| On head | Dawnbearer the hardened leather cap (0 def, 3 armour) Dawnbearer the hardened leather cap (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Effects on melee hit: * 30% chance to corrode armour Damage when hit (Melee): 12 acid Changes stats: +5 Dex Changes resistances: +14% darkness / +3% acid Changes damage: +6% light Infravision radius: +3 A cap made of leather. |
| On hands | Galerigor (0 def, 3 armour) Galerigor (0 def, 3 armour)Infused by nature Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Effects on melee hit: * 15% chance to daze Damage when hit (Melee): 8 lightning Changes stats: +4 Str / +5 Dex / +5 Cun Changes resistances penetration: +5% lightning Changes damage: +6% fire Talent cooldown: Double Strike (-1 turn) Physical save: +15 (+5 eff.) Life regen: +7.60 Stamina each turn: +3.10 Psi each turn: +0.40 Maximum stamina: +30.00 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Belorin the dwarven-steel torque of kinetic psionic shield [power 117] (22/25 cooldown) Belorin the dwarven-steel torque of kinetic psionic shield [power 117] (22/25 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Ranged Defense: +4 (+1 eff.) Blindness immunity: +5% Poison immunity: +5% Pinning immunity: +10% It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 117 for 7 turns, putting all charms on cooldown for 25 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | marksman's stralite ring of speed marksman's stralite ring of speedCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +19 (+4 eff.) Defense: +8 (+2 eff.) Changes stats: +5 Dex Movement speed: +14% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 35 cooldown : Effective talent level: 2.6 Power cost: 35 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 28% for 5 turns. Rings can have magical properties. |
| On fingers | sneakthief's stralite ring of speed sneakthief's stralite ring of speedCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +20 (+4 eff.) Defense: +9 (+3 eff.) Changes stats: +6 Cun / +8 Dex Movement speed: +14% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 35 cooldown : Effective talent level: 5.2 Power cost: 35 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 46% for 5 turns. Rings can have magical properties. |
| Around neck | Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
| In main hand | quick voratun dagger of massacre (49.5-64.35 power, 9 apr) quick voratun dagger of massacre (49.5-64.35 power, 9 apr)Requires: - Dexterity 48 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 49.5 - 64.4 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 111% When wielded/worn: Accuracy: +8 (+2 eff.) Changes stats: +4 Dex Sharp, short and deadly. |
| Around waist | ravager's drakeskin leather belt of burglary ravager's drakeskin leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +6 Dex / +6 Cun / +7 Lck Changes resistances penetration: +9% physical Changes damage: +22% physical Trap disarming bonus: +16 Stealth bonus: +8 Infravision radius: +4 A belt that goes around your waist. |
| In off hand | acidic voratun dagger of massacre (46-59.8 power, 9 apr) acidic voratun dagger of massacre (46-59.8 power, 9 apr)Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 46.0 - 59.8 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +10 acid Sharp, short and deadly. |
| Cloak | Guise of the Hated (14 def, 0 armour) Guise of the Hated (14 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Defense: +14 (+4 eff.) Damage when hit (Melee): 30 mind Changes stats: +4 Dex / +8 Wil / +6 Cun Changes resistances: +10% darkness / +10% mind Changes damage: +4% all Talent masteries: +0.20 Cursed / Gloom +0.20 Cursed / Darkness Stealth bonus: +12 Mental save: +10 (+3 eff.) Hate per kill: +5.00 Mindpower: +8 (+3 eff.) Mental crit. chance: +4% It can be used to activate talent Creeping Darkness (costing 16 power out of 18/18) : Effective talent level: 4.8 Power cost: 16 out of 18/18. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Creeping dark slowly spreads from 5 spots in a radius of 3 around the targeted location. The dark deals 38 damage, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing. The damage will increase with your Mindpower. You do +15% damage to anything that has entered your creeping dark. Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
| Main armor | The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+4 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
Inventory
This item will automatically be transmogrified when you leave the level. healing infusion (heal 72)healing infusion (heal 72) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 72 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. healing infusion of the psychic (heal 243)healing infusion of the psychic (heal 243) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 243 and cleanse 1 wound and poison effect. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the duelist (928% speed; 6 turns) movement infusion of the duelist (928% speed; 6 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 928% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (446.00 temporal damage, removed from time 4 turns) Rune of the Rift (446.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 503.98 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. lightning rune (235 lightning damage)lightning rune (235 lightning damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 8 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of lightning, doing 78.35 to 235.04 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. teleportation rune (range 72)teleportation rune (range 72) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 72 with a minimum range of 15. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. vision rune (radius 15; dur 29; see humanoid)vision rune (radius 15; dur 29; see humanoid) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (15 radius) and to allow you to see invisible and stealthed creatures (power 22) for 29 turns. Your mind will become more receptive for 29 turns, allowing you to sense any humanoid around. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Taint of Telepathy (Range 10 telepathy for 5 turns) Taint of Telepathy (Range 10 telepathy for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Strip the protective barriers from your mind for 5 turns, allowing in the thoughts all creatures within 10 squares but reducing mind save by 10 and increasing your mindpower by 35 for 10 turns. It can be used to inscribe your skin with the taint.. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Scroll of Summoning (Limmir the Jeweler) Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon, costing 1 power out of 1/1. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
wanderer's gold amulet of the eclipse wanderer's gold amulet of the eclipsePowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -7% Damage (Melee): 6 light / 7 darkness Effects when hit in melee: * 7% chance to inflict damage reduction * 8% chance to blind Changes stats: +5 Dex / +6 Cun / +5 Con Changes damage: +6% light / +7% darkness Life regen: +0.80 Stamina each turn: +0.60 Movement speed: +10% Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Ulfegas the Splendourtide Ulfegas the SplendourtidePowered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 10% chance to blind Effects on ranged hit: * 13% chance to blind Changes stats: +2 Dex / +5 Wil / +5 Cun / +1 Con Changes resistances penetration: +10% light Disarm immunity: +20% Pinning immunity: +20% Knockback immunity: +24% Maximum life: +25.00 Mindpower: +8 (+3 eff.) Rings can have magical properties. |
stralite ring of misery stralite ring of miseryInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 10% chance to cause random gloom Damage (Melee): 16 bleed Effects on ranged hit: * 11% chance to cause random gloom Damage (Ranged): 13 bleed Changes stats: +2 Cun Hate when firing a critical mind attack: +2.00 Maximum hate: +7.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 2.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 29%. Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. treant's voratun ring of lifetreant's voratun ring of life Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes resistances: +10% nature / +12% blight Poison immunity: +27% Disease immunity: +29% Life regen: +1.40 Maximum life: +66.00 Healing mod.: +18% Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. warrior's voratun ring of the mountain (+19%)warrior's voratun ring of the mountain (+19%) Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Armour: +14 Changes stats: +7 Str Changes resistances: +19% physical Changes damage: +19% physical Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. ranger's dragonbone longbow of lightningranger's dragonbone longbow of lightning Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 Damage (Ranged): +25 lightning When wielded/worn: Changes stats: +5 Dex Changes damage: +15% lightning Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. thunderous voratun mace of massacre (58.5-81.9 power, 6 apr)thunderous voratun mace of massacre (58.5-81.9 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 58.5 - 81.9 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 33% chance to daze When wielded/worn: Changes stats: +2 Str / +3 Dex / +3 Mag / +3 Wil / +2 Cun / +3 Con Changes resistances penetration: +13% lightning Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. living mindstar 'Salunne' (17.5-19.25 power, 40 apr, nature damage)living mindstar 'Salunne' (17.5-19.25 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.5 - 19.3 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +9% acid / +6% light / +3% darkness Life regen: +2.00 Maximum life: +90.00 Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Healing mod.: +15% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. ethereal dragonbone magestaff of might (30-36 power, 6 apr, cold element)ethereal dragonbone magestaff of might (30-36 power, 6 apr, cold element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +20 (+6 eff.) Damage (Melee): 10 % chance of confusion Changes damage: +30% cold Talent granted: +1 Command Staff Spellpower: +20 (+10 eff.) Spell crit. chance: +17% Damage Shield penetration: +44% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. balanced orichalcum trident of erosion (54.5-87.2 power, 16 apr)balanced orichalcum trident of erosion (54.5-87.2 power, 16 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 54.5 - 87.2 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +16 Physical crit. chance: +4.0% Attack speed: 100% Damage (Melee): +28 nature / +21 temporal When wielded/worn: Accuracy: +9 (+2 eff.) Defense: +17 (+5 eff.) Disarm immunity: +41% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. caustic voratun waraxe of rage (41-57.4 power, 6 apr)caustic voratun waraxe of rage (41-57.4 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 41.0 - 57.4 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% On weapon hit: * 31% chance to corrode armour When wielded/worn: Accuracy: +13 (+3 eff.) Changes stats: +5 Str Changes resistances penetration: +13% acid Changes damage: +15% physical Life regen: +1.70 Stamina when hit: +1.60 One-handed war axes. |
Shinewend the drakeskin leather belt Shinewend the drakeskin leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes resistances: +6% light Changes resistances penetration: +5% physical Maximum encumbrance: +20 Physical save: +6 (+2 eff.) Stamina each turn: +0.60 Maximum life: +52.00 Healing mod.: +10% A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. cleansing drakeskin leather belt of resiliencecleansing drakeskin leather belt of resilience Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes resistances: +13% acid / +11% blight Maximum life: +59.00 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. enveloping elven-silk cloak of the voidstalker (15 def, 0 armour)enveloping elven-silk cloak of the voidstalker (15 def, 0 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +15 (+5 eff.) Changes resistances: +28% darkness / +28% temporal Physical save: +14 (+5 eff.) Defense after a teleport: +19 Resist all after a teleport: +14% New effects duration reduction after a teleport: +25% It can be used to blink randomly (up to range 8) within 2 spaces of a target hostile creature, putting all charms on cooldown for 9 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Voreda (0 def, 3 armour) Voreda (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +5 Dex / +8 Lck / +2 Con Changes resistances: +1% physical Stealth bonus: +8 Stamina each turn: +0.60 Maximum life: +10.00 A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. dreamer's pair of voratun boots of speed (0 def, 5 armour)dreamer's pair of voratun boots of speed (0 def, 5 armour) Requires: - Talent Armour Training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Physical save: +7 (+2 eff.) Spell save: +14 (+5 eff.) Mental save: +12 (+4 eff.) Movement speed: +20% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. invigorating pair of drakeskin leather boots of tirelessness (0 def, 5 armour)invigorating pair of drakeskin leather boots of tirelessness (0 def, 5 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: -4% Stamina each turn: +2.00 Maximum life: +45.00 Maximum stamina: +31.00 Movement speed: +10% A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. pair of drakeskin leather boots of rushing (0 def, 5 armour)pair of drakeskin leather boots of rushing (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +4 Str / +3 Con It can be used to activate talent Rush, placing all other charms into a 22 cooldown : Effective talent level: 2.6 Power cost: 22 out of 25/25. Range: 7 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. A pair of boots made of leather. |
Ravenshear (0 def, 2 armour) Ravenshear (0 def, 2 armour)Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Effects on melee hit: * 15% chance to cause random gloom Damage (Melee): 10 cold / 28 darkness / 20 mind Changes resistances: +6% temporal / +8% cold Changes resistances penetration: +10% temporal Changes damage: +3% temporal / +6% cold Mental save: -10 (-3 eff.) Life regen: +3.20 Stamina each turn: +0.90 Psi each turn: +0.21 Mindpower: +6 (+2 eff.) It can be used to activate talent Ruined Earth, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. heroic voratun gauntlets (0 def, 8 armour)heroic voratun gauntlets (0 def, 8 armour) Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +8 Mental save: +13 (+4 eff.) Maximum life: +77.00 Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. voratun gauntlets of butchering (0 def, 3 armour)voratun gauntlets of butchering (0 def, 3 armour) Requires: - Talent Armour Training Infused by arcane disrupting forces 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +10 Physical power: +13 (+3 eff.) Armour: +3 Changes resistances: +9% blight Spell save: +17 (+6 eff.) Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. grounding voratun helm of strength (+4) (0 def, 5 armour)grounding voratun helm of strength (+4) (0 def, 5 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +4 Str Changes resistances: +13% lightning / +12% temporal A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. spiked voratun mail armour of lightning resistance (5 def, 10 armour)spiked voratun mail armour of lightning resistance (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +16% Damage when hit (Melee): 15 physical Changes resistances: +27% lightning A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. voratun mail armour of delving (5 def, 10 armour)voratun mail armour of delving (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +16% Changes stats: +8 Str Changes resistances: +20% darkness / +14% physical Light radius: +2 It can be used to activate talent Track, placing all other charms into a 26 cooldown : Effective talent level: 2.0 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 39 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
Noregogund the cured leather armour (2 def, 7 armour) Noregogund the cured leather armour (2 def, 7 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +7 Defense: +2 (+1 eff.) Fatigue: +7% Changes stats: +2 Dex Changes resistances: +9% acid / +8% cold Changes damage: +6% physical Allows you to breathe in: water Stamina each turn: +0.40 Only die when reaching: -40.00 life Healing mod.: +10% A suit of armour made of leather. |
nimble reinforced leather armour of Eyal (18 def, 7 armour) nimble reinforced leather armour of Eyal (18 def, 7 armour)Requires: - Strength 18 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +18 (+5 eff.) Ranged Defense: +9 (+2 eff.) Fatigue: +8% Changes stats: +4 Dex Life regen: +1.80 Maximum life: +64.00 Movement speed: +20% Healing mod.: +21% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. radiant voratun plate armour of Eyal (9 def, 16 armour)radiant voratun plate armour of Eyal (9 def, 16 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 (+3 eff.) Fatigue: +26% Damage when hit (Melee): 6 light Changes stats: +6 Wil Changes resistances: +28% blight / +24% darkness Life regen: +2.40 Maximum life: +60.00 Light radius: +2 Healing mod.: +27% A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. inquisitor's quiver of dragonbone arrows of the leech (22/22, 54.5-76.3 power, 18 apr)inquisitor's quiver of dragonbone arrows of the leech (22/22, 54.5-76.3 power, 18 apr) Requires: - Dexterity 48 Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 54.5 - 76.3 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +18 Physical crit. chance: +3.0% Capacity: 22 On weapon hit: * Slows global speed by 20% * leeches stamina from the target On weapon crit: * burns latent spell energy Damage (Ranged): +19 manaburn arcane Arrows are used with bows to pierce your foes to death. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
1002 alchemist agate 1002 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
11 onyx 11 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne Azurite Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Air currents swirl around this bright blue jewel. |
11 aquamarine 11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli 8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 opal 14 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 sapphire 12 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 topaz 11 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. Belysemina the Airgrind (dig speed 24 turns)Belysemina the Airgrind (dig speed 24 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Fatigue: -10% Effects on melee hit: * Slows global speed by 45% * 15% chance to daze Damage when hit (Melee): 4 lightning Changes stats: +8 Str Changes resistances penetration: +5% lightning Changes damage: +9% nature / +3% lightning When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
dwarven-steel pickaxe (dig speed 30 turns) dwarven-steel pickaxe (dig speed 30 turns)3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
This item will automatically be transmogrified when you leave the level. voratun pickaxe 'Pitchwinter' (dig speed 22 turns)voratun pickaxe 'Pitchwinter' (dig speed 22 turns) Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Effects on melee hit: * 30% chance to inflict damage reduction Changes stats: +3 Str / +1 Mag Changes resistances: +15% nature Changes resistances penetration: +20% blight Changes damage: +10% nature Mana when firing critical spell: +1.00 Vim when firing critical spell: +1.00 Maximum mana: +20.00 Defense after a teleport: +5 Resist all after a teleport: +2% New effects duration reduction after a teleport: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
7 emerald 7 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 jade 9 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
10 turquoise 10 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 86 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Light radius: +10 Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing in brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 290.86 darkness damage (based on Mindpower and charge), costing 9 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
Crystal Heart Crystal HeartPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It can be used to combine with a suit of body armor, costing 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Runed Skull Runed SkullPowered by arcane forces 3.00 Encumbrance. [Unique] Type: gem / red ; tier 5 When carried: Damage when hit (Melee): 25 fire Spellpower: +7 (+4 eff.) Dull red runes are etched all over this blackened skull. |
48 alchemist bloodstone 48 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
4 bloodstone 4 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 fire opal 10 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
13 garnet 13 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
15 ruby 15 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 174 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
10 amethyst 10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. overpowered dragonbone wand of clairvoyance [power 19] (22/9 cooldown)overpowered dragonbone wand of clairvoyance [power 19] (22/9 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to reveal the area around you dispelling darkness and detecting the presence of nearby creatures (rad 19), putting all charms on cooldown for 9 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
9 diamond 9 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 moonstone 9 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 pearl 5 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 amber 12 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 zircon 8 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By asd the Halfling Rogue level 30
68th Regrowth 123rd year of Ascendancy at 13:17 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By asd the Halfling Rogue level 43
10th Allure 124th year of Ascendancy at 02:39 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By asd the Halfling Rogue level 42
40th Haze 123rd year of Ascendancy at 05:13 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By asd the Halfling Rogue level 35
12nd Dusk 123rd year of Ascendancy at 12:28 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By asd the Halfling Rogue level 47
2nd Summertide 124th year of Ascendancy at 18:57 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By asd the Halfling Rogue level 34
3rd Mirth 123rd year of Ascendancy at 14:37 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By asd the Halfling Rogue level 31
1st Time of Balance 123rd year of Ascendancy at 15:25 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By asd the Halfling Rogue level 38
33rd Dusk 123rd year of Ascendancy at 04:46 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By asd the Halfling Rogue level 17
77th Dusk 122nd year of Ascendancy at 14:03 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By asd the Halfling Rogue level 34
4th Dusk 123rd year of Ascendancy at 18:09 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By asd the Halfling Rogue level 32
51st Pyre 123rd year of Ascendancy at 13:46 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By asd the Halfling Rogue level 17
70th Dusk 122nd year of Ascendancy at 23:47 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By asd the Halfling Rogue level 41
32nd Haze 123rd year of Ascendancy at 05:00 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By asd the Halfling Rogue level 20
62nd Haze 122nd year of Ascendancy at 21:56 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By asd the Halfling Rogue level 17
71st Dusk 122nd year of Ascendancy at 08:18 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By asd the Halfling Rogue level 26
2nd Allure 123rd year of Ascendancy at 22:19 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By asd the Halfling Rogue level 40
31st Haze 123rd year of Ascendancy at 19:44 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By asd the Halfling Rogue level 47
16th Dusk 124th year of Ascendancy at 17:04 see stats
Fool of a Took! (Exploration mode)
Killed oneself as a halfling.By asd the Halfling Rogue level 50
26th Dusk 124th year of Ascendancy at 18:38 see stats
Guiding Hand (Exploration mode)
Saved all escorted adventurers.By asd the Halfling Rogue level 28
61st Regrowth 123rd year of Ascendancy at 23:55 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By asd the Halfling Rogue level 18
30th Haze 122nd year of Ascendancy at 20:50 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By asd the Halfling Rogue level 37
12nd Dusk 123rd year of Ascendancy at 21:25 see stats
Level 10 (Exploration mode)
Got a character to level 10.By asd the Halfling Rogue level 10
10th Mirth 122nd year of Ascendancy at 00:30 see stats
Level 20 (Exploration mode)
Got a character to level 20.By asd the Halfling Rogue level 20
38th Haze 122nd year of Ascendancy at 20:00 see stats
Level 30 (Exploration mode)
Got a character to level 30.By asd the Halfling Rogue level 30
66th Regrowth 123rd year of Ascendancy at 06:47 see stats
Level 40 (Exploration mode)
Got a character to level 40.By asd the Halfling Rogue level 40
8th Haze 123rd year of Ascendancy at 15:18 see stats
Level 50 (Exploration mode)
Got a character to level 50.By asd the Halfling Rogue level 50
25th Dusk 124th year of Ascendancy at 22:29 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By asd the Halfling Rogue level 44
31st Regrowth 124th year of Ascendancy at 23:15 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By asd the Halfling Rogue level 12
20th Dusk 122nd year of Ascendancy at 18:21 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By asd the Halfling Rogue level 25
1st Decay 122nd year of Ascendancy at 01:59 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By asd the Halfling Rogue level 50
26th Dusk 124th year of Ascendancy at 18:38 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By asd the Halfling Rogue level 47
17th Dusk 124th year of Ascendancy at 04:13 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By asd the Halfling Rogue level 34
1st Dusk 123rd year of Ascendancy at 20:46 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By asd the Halfling Rogue level 33
79th Pyre 123rd year of Ascendancy at 07:23 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By asd the Halfling Rogue level 50
26th Dusk 124th year of Ascendancy at 18:36 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By asd the Halfling Rogue level 37
13rd Dusk 123rd year of Ascendancy at 03:21 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By asd the Halfling Rogue level 6
78th Pyre 122nd year of Ascendancy at 21:57 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By asd the Halfling Rogue level 39
8th Haze 123rd year of Ascendancy at 13:37 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By asd the Halfling Rogue level 17
3rd Haze 122nd year of Ascendancy at 17:00 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By asd the Halfling Rogue level 11
8th Dusk 122nd year of Ascendancy at 11:47 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By asd the Halfling Rogue level 44
19th Pyre 124th year of Ascendancy at 13:18 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By asd the Halfling Rogue level 17
2nd Haze 122nd year of Ascendancy at 23:21 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By asd the Halfling Rogue level 29
63rd Regrowth 123rd year of Ascendancy at 08:26 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By asd the Halfling Rogue level 18
35th Haze 122nd year of Ascendancy at 07:34 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By asd the Halfling Rogue level 29
66th Regrowth 123rd year of Ascendancy at 06:47 see stats
Log
Something hits Multi-hued drake hatchling for 39 acid damage.
Elandar hits asd for 130 fire damage.
Multi-hued drake hatchling hits Something for 56 physical damage.
Acid Splash from Wretchling hits Multi-hued drake hatchling for 16 acid damage.
asd performs a melee critical strike against Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
asd performs a melee critical strike against Elandar!
asd hits Elandar for 594 physical damage.
Elandar hits asd for 21 darkness, 21 darkness (42 total damage).
asd killed Elandar!
Wretchling's acid area effect hits asd for 28 acid damage.
Talent Infusion: Regeneration is ready to use.
Burning from Elandar hits asd for 31 fire damage.
New Achievement: Fool of a Took! (Exploration mode)!
Saving game...
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving done.
Asd deactivates Stealth.
Asd deactivates Daunting Presence.
Asd deactivates Precision.
Asd aims less carefully.
Asd deactivates Lacerating Strikes.
Asd stops burning.
