Mayden Faire the level 8 Cornac Wyrmic by djackel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassWyrmic
Level / Exp8 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 19)
Dexterity11 (base 10)
Constitution18 (base 16)
Magic10 (base 10)
Willpower28 (base 28)
Cunning14 (base 10)

Resources

Life258/258
Equilibrium10
Healing Factor1
Regeneration1.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible16

Offense: Mainhand

Damage29
Accuracy28
Crit Chance12%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower26.6
Crit Chance12%
Speed1

Defense: Base

Armour (hardiness)15.040183984067 (30%)
Defense16.35
Ranged Defense16.35
Fatigue8
Physical Save35
Spell Save20.65
Mental Save29.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
4/5
2/5
1/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
3/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
3/5
1/5
0/5

Effects

talent

Quests

done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Mayden Faire the Cornac Wyrmic level 6
77th Pyre 122nd year of Ascendancy at 03:06
see stats

Log

You have no more inscription slots.
You are now inscribed with Infusion: Regeneration.


Talent Infusion: Regeneration is ready to use.

Space around you starts to dissolve...


Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 26 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm wand of clairvoyance [power 9] (6 cooldown).
You gain 0.77 gold from the transmogrification of
iron shield of acid resistance (+16%) (4 def, 2 armour, 9-10.8 power, 18 block).
You gain 1.19 gold from the transmogrification of
cleansing iron helm of dexterity (+2) (0 def, 3 armour).
You gain 2.32 gold from the transmogrification of
corrosive rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 4.54 gold from the transmogrification of
Xidhevea the steel mace (12.5-17.5 power, 3 apr).
You gain 1.60 gold from the transmogrification of
ash longbow of power.
You gain 5.00 gold from the transmogrification of
Withering Orbs.
You gain 2.20 gold from the transmogrification of
phase door rune of the sneak (range 6; power 22; dur 3).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Mayden Faire deactivates Icy Skin.