injured shrew the level 31 Higher Anorithil by ratberger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassAnorithil
Level / Exp31 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity38 (base 23)
Constitution37 (base 37)
Magic66 (base 53)
Willpower31 (base 12)
Cunning34 (base 23)

Resources

Life-191/722
Mana385/385
Negative59/140
Positive54/140
Healing Factor1.4441015905905
Regeneration5.7042012828325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite10
Infravision1
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage33
Accuracy27
Crit Chance17%
APR12
Speed1.00

Offense: Spell

Spellpower48
Crit Chance38%
Speed1

Offense: Mind

Mindpower31
Crit Chance10%
Speed1

Offense: Damage Bonus

Acid+6%
Light+10%
Darkness0%
Nature+33%
Physical+8%
Fire+47%
All0%

Offense: Damage Penetration

Temporal+40%
All+25%
Nature+45%

Defense: Base

Armour (hardiness)23 (44.574340358689%)
Defense66
Ranged Defense66
Fatigue0
Physical Save38
Spell Save34
Mental Save23

Defense: Resistances

Darkness+ 29%( 73%)
Nature+ 53%( 73%)
Fire+ 47%( 73%)
Blight+ 30%( 73%)
Arcane+ 31%( 73%)
Cold+ 26%( 73%)
All+ 21%( 73%)

Defense: Immunities

Silence Resistance72%
Instadeath Resistance100%
Confusion Resistance55%
Stun Resistance30%
Disarm Resistance50%
Poison Resistance70%
Blind Resistance59%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Celestial / Circles1.30
2/5
4/5
2/5
1/5
Celestial / Star fury1.30
5/5
1/5
3/5
2/5
Celestial / Eclipse1.30
2/5
1/5
1/5
0/5
Celestial / Twilight1.30
2/5
1/5
4/5
1/5
Celestial / Sunlight1.30
5/5
3/5
1/5
3/5

Generic Talents

Technique / Combat training1.00
2/5
2/5
2/5
0/5
0/5
0/5
Spell / Staff combat1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
1/5
1/5
Race / Higher1.00
1/5
2/5
2/5
1/5
Celestial / Hymns1.30
3/5
1/5
2/5
0/5
Celestial / Light1.30
2/5
4/5
1/5
1/5

Prodigies

1/1

Effects

Quests

done
active
failed
done
failed
failed
done
done
done
done
done
active
active
active
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By injured shrew the Higher Anorithil level 20
52nd Haze 122nd year of Ascendancy at 23:58
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By injured shrew the Higher Anorithil level 10
6th Mirth 122nd year of Ascendancy at 18:22
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By injured shrew the Higher Anorithil level 20
51st Haze 122nd year of Ascendancy at 21:37
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By injured shrew the Higher Anorithil level 30
16th Regrowth 123rd year of Ascendancy at 06:56
see stats
Lost in translation (Nightmare (Roguelike) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By injured shrew the Higher Anorithil level 4
77th Pyre 122nd year of Ascendancy at 20:58
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By injured shrew the Higher Anorithil level 19
14th Haze 122nd year of Ascendancy at 22:00
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By injured shrew the Higher Anorithil level 10
7th Mirth 122nd year of Ascendancy at 18:42
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By injured shrew the Higher Anorithil level 14
15th Dusk 122nd year of Ascendancy at 13:02
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By injured shrew the Higher Anorithil level 24
76th Haze 122nd year of Ascendancy at 13:31
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By injured shrew the Higher Anorithil level 17
32nd Dusk 122nd year of Ascendancy at 20:18
see stats
Unstoppable (Nightmare (Roguelike) difficulty) Returned from the dead.
By injured shrew the Higher Anorithil level 19
14th Haze 122nd year of Ascendancy at 19:57
see stats

Log

The Master hits injured shrew for (39 absorbed), 62 cold (62 total damage).
Lord of Skulls (archer) shoots!
Lord of Skulls (archer) can not be healed this way!
Armoured skeleton warrior can not be healed this way!
A shield forms around injured shrew.

Armoured skeleton warrior can not be healed this way!
Injured shrew shrugs off the effect 'Brittle Bones'!
The Master receives
54 healing from Injured shrew's healing light area effect.
injured shrew receives 66 healing from Injured shrew's healing light area effect.
Lord of Skulls (archer)'s Shoot hits
injured shrew for 133 physical damage.
The Master's putrescent liquefaction area effect hits
injured shrew for (18 absorbed), 0 cold, (15 absorbed), 0 darkness (0 total damage).
Elder vampire speeds up.

Armoured skeleton warrior misses injured shrew.
Your shield crumbles under the damage!

The shield around injured shrew crumbles.

Melee retaliation hits Armoured skeleton warrior for
(3 absorbed), 0 acid, (0 absorbed), 0 darkness, (6 absorbed), 0 light (0 total damage).
Armoured skeleton warrior hits injured shrew for (32 absorbed), 119 physical (119 total damage).
The Master slows down.

The Master deactivates
Putrescent Liquefaction.
Lord of Skulls (archer) shoots!
The Master casts
Invoke Darkness.
The Master's spell attains critical power!
Injured shrew is not stunned anymore.

Lord of Skulls (archer)'s Shoot misses
injured shrew.
The Master hits injured shrew for 92 darkness damage.
Melee retaliation hits Armoured skeleton warrior for
(9 absorbed), 0 acid, (0 absorbed), 0 darkness, (17 absorbed), 0 light (0 total damage).
Melee retaliation hits Armoured skeleton warrior for
(9 absorbed), 0 acid, (0 absorbed), 0 darkness, (17 absorbed), 0 light (0 total damage).
Armoured skeleton warrior hits injured shrew for 144 physical damage.
Armoured skeleton warrior hits injured shrew for 99 physical, 7 blight, 3 darkness (109 total damage).
injured shrew the level 31 higher anorithil was sliced to death by an armoured skeleton warrior on level 9 of Dreadfell.