Orlando the level 25 Ogre Sun Paladin by gimpyjoe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp25 / 67%
Sizehuge
Lifes / Deaths

Primary Stats

Strength76 (base 54)
Dexterity21 (base 10)
Constitution17 (base 10)
Magic59 (base 53)
Willpower20 (base 10)
Cunning12 (base 10)

Resources

Life797/797
Mana174/174
Stamina207/207
Positive0/42
Healing Factor1.1561497326203
Regeneration5.1448663101603

Speed

Mental0%
Attack0%
Movement+10%
Spell-4.0079051188968E-12%
Global+100%

Vision

Sight10
Lite13

Offense: Mainhand

Damage142
Accuracy37
Crit Chance28%
APR18
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower35
Crit Chance10%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+25%
Blight+11%
Physical+33%
Cold+7%
All+2%
Darkness+26%
Light+24%
Fire+16%
Lightning+9%

Offense: Damage Penetration

Arcane+5%
Physical+20%
Darkness+10%

Defense: Base

Armour (hardiness)52 (30%)
Defense23
Ranged Defense26
Fatigue2
Physical Save58
Spell Save45
Mental Save43

Defense: Resistances

Acid+ 41%( 70%)
Blight+ 29%( 70%)
Physical+ 22%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)
Lightning+ 15%( 70%)
Light+ 8%( 70%)
Temporal+ 20%( 70%)
Mind+ 11%( 70%)
Darkness+ 70%( 70%)
Fire+ 21%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (4/4)

Runes
Runes
Infusions
Runes

Class Talents

Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Celestial / Crusader1.30
3/5
2/5
3/5
3/5
Technique / Two-handed assault1.10
1/5
1/5
2/5
1/5
Celestial / Combat1.30
2/5
2/5
1/5
1/5
Celestial / Sun1.30
3/5
2/5
2/5
2/5
Technique / Shield offense1.10
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.30
2/5
1/5
1/5
1/5
Celestial / Chants1.30
2/5
1/5
2/5
1/5
Race / Ogre1.00
1/5
5/5
1/5
1/5
Technique / Combat training1.10
0/5
2/5
0/5
4/5
5/5
0/5

Effects

talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
active
done
done
done
done
done
done
active
done
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Orlando the Ogre Sun Paladin level 16
62nd Dusk 122nd year of Ascendancy at 16:50
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Orlando the Ogre Sun Paladin level 12
25th Dusk 122nd year of Ascendancy at 08:04
see stats
Don't Poosh it! (Nightmare (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By Orlando the Ogre Sun Paladin level 24
51st Regrowth 123rd year of Ascendancy at 04:57
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Orlando the Ogre Sun Paladin level 19
58th Haze 122nd year of Ascendancy at 03:26
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Orlando the Ogre Sun Paladin level 22
13rd Regrowth 123rd year of Ascendancy at 03:49
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Orlando the Ogre Sun Paladin level 17
64th Dusk 122nd year of Ascendancy at 08:16
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Orlando the Ogre Sun Paladin level 10
10th Flare 122nd year of Ascendancy at 22:05
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Orlando the Ogre Sun Paladin level 20
59th Haze 122nd year of Ascendancy at 02:47
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Orlando the Ogre Sun Paladin level 18
3rd Haze 122nd year of Ascendancy at 13:25
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Orlando the Ogre Sun Paladin level 23
13rd Regrowth 123rd year of Ascendancy at 15:39
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Orlando the Ogre Sun Paladin level 18
55th Haze 122nd year of Ascendancy at 14:05
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Orlando the Ogre Sun Paladin level 6
3rd Summertide 122nd year of Ascendancy at 07:13
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Orlando the Ogre Sun Paladin level 22
4th Allure 123rd year of Ascendancy at 07:03
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Orlando the Ogre Sun Paladin level 15
52nd Dusk 122nd year of Ascendancy at 12:33
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Orlando the Ogre Sun Paladin level 22
3rd Allure 123rd year of Ascendancy at 14:26
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Orlando the Ogre Sun Paladin level 19
58th Haze 122nd year of Ascendancy at 08:13
see stats

Log

You drink the elixir and feel forever transformed!
The elixir has improved your capacity for exercising your core talents.
You have no more
Elixir of Foundations.

Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Second Life
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Orlando deactivates Weapon of Wrath.

Orlando activates Weapon of Wrath.

Orlando deactivates Weapon of Light.

Orlando activates Weapon of Light.

Orlando deactivates Chant of Fortitude.

Orlando activates Chant of Fortitude.

Orlando deactivates Premonition.

Orlando activates Premonition.

Orlando deactivates Righteous Strength.

Orlando activates Righteous Strength.

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Talent Writ Large is ready to use.

Orlando deactivates Premonition.

Orlando deactivates Second Life.

Orlando deactivates Weapon of Light.

Orlando deactivates Chant of Fortitude.

Orlando deactivates Weapon of Wrath.

Orlando deactivates Righteous Strength.