Charzem the level 9 Cornac Summoner by Charzem

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp9 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution18 (base 15)
Magic10 (base 10)
Willpower28.795302906269 (base 20)
Cunning25 (base 24)

Resources

Life252/252
Equilibrium18
Healing Factor1.1711363549267
Regeneration1.4639204436584

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth33.595095619122
See Invisible33.595095619122

Offense: Mainhand

Damage25
Accuracy28
Crit Chance7%
APR21
Speed1.00

Offense: Offhand

Damage25
Accuracy28
Crit Chance7%
APR21
Speed1.00

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Blight+10%
Lightning+10%
Light+10%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (45%)
Defense13
Ranged Defense13
Fatigue0
Physical Save22
Spell Save20
Mental Save22

Defense: Resistances

Lightning+ 26%( 70%)
Light+ 35%( 70%)
Blight+ 16%( 70%)
Physical+ 9%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.50
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
1/5
0/5
0/5
Cunning / Survival1.00
2/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Main armor
In off hand
Cloak
Light source

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 3.17 gold from the transmogrification of
arcing iron dagger of crippling (10-13 power, 5 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 96; 16 cd).
There is a next level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.


Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:46.


There is a Ruins of Kor'Pul here (press '' or right click to use).
Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:00.


Saving game...

Saving done.