WandHooF the level 50 Whitehoof Wanderer by Nekilla

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexFemale
RaceWhitehoof
ClassWanderer
Level / Exp50 / 750%
Sizemedium
Lifes / Deaths

Primary Stats

Strength67 (base 21)
Dexterity137 (base 60)
Constitution45 (base 14)
Magic106 (base 60)
Willpower18 (base 17)
Cunning104 (base 60)

Resources

Mana404/404
Steam100/100
Paradox320
Life1833/1833
Positive167/167
Stamina247/267
Hate49/100
Healing Factor1.661121596554
Regeneration46.370353799524

Speed

Mental+49.184556909382%
Attack+49.184556909382%
Movement+511.95829421638%
Spell0%
Global+154.36727521192%

Vision

Sight12
Lite15
Infravision6
See Stealth72.008794545935
See Invisible84.008794545935

Offense: Mainhand

Damage280
Accuracy79
Crit Chance55%
APR24
Speed0.67

Offense: Offhand

Damage45
Accuracy79
Crit Chance66%
APR54
Speed0.67

Offense: Spell

Spellpower64
Crit Chance37%
Speed1

Offense: Mind

Mindpower37
Crit Chance29%
Speed0.67031066801869

Offense: Damage Bonus

Light+81%
Nature+53%
Blight+69%
Physical+100%
Fire+54%
All+44%

Offense: Damage Penetration

Physical+38%
Lightning+5%
Light+33%
All0%

Defense: Base

Armour (hardiness)51 (48.304188961773%)
Defense75
Ranged Defense75
Fatigue0
Physical Save62
Spell Save39
Mental Save66

Defense: Resistances

Darkness+ 32%( 70%)
Lightning+ 47%( 70%)
Light+ 53%( 70%)
Nature+ 39%( 70%)
Blight+ 55%( 70%)
Physical+ 39%( 70%)
Fire+ 43%( 70%)
All+ 24%( 70%)

Defense: Immunities

Stun Resistance74%
Poison Resistance100%
Blind Resistance79%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance100%
Disarm Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Runes
Implants
Implants
Runes
Implants

Class Talents

Cunning / Tactical1.00
1/5
0/5
0/5
0/5
Cursed / Predator1.00
1/5
0/5
0/5
0/5
Cursed / Rampage1.20
5/5
3/5
1/5
0/5
Steamtech / Sawmaiming1.00
0/5
0/5
0/5
0/5
Cursed / Shadows1.00
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
3/5
1/5
1/5
1/5
Technique / Battle tactics1.00
3/5
1/5
2/5
5/5
Chronomancy / Speed Control1.00
1/5
1/5
3/5
0/5
Cunning / Dirty fighting1.00
1/5
2/5
1/5
2/5
Celestial / Radiance1.00
2/5
1/5
1/5
1/5
Technique / Combat techniques1.00
1/5
1/5
1/5
1/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.20
5/5
5/5
4/5
5/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
0/5
Spell / Necrosis1.00
1/5
0/5
0/5
0/5
Corruption / Black-magic1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.00
1/5
1/5
0/5
0/5
Race / Whitehooves1.40
5/5
5/5
5/5
0/5
Steamtech / Engineering1.00
0/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
1/5
1/5
1/5
5/5
Technique / Combat training1.00
3/5
1/5
1/5
2/5
0/5
0/5
Psionic / Feedback1.00
1/5
1/5
1/5
1/5
Steamtech / Chemistry1.00
3/5
1/5
1/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By WandHooF the Whitehoof Wanderer level 6
24th Retaking 124th year of Ascendancy at 00:54
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By WandHooF the Whitehoof Wanderer level 11
30th Retaking 124th year of Ascendancy at 00:13
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By WandHooF the Whitehoof Wanderer level 29
46th Revenge 124th year of Ascendancy at 10:23
see stats
Imp'ing Away (Nightmare (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By WandHooF the Whitehoof Wanderer level 50
10th Loss 124th year of Ascendancy at 07:00
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By WandHooF the Whitehoof Wanderer level 10
27th Retaking 124th year of Ascendancy at 19:29
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By WandHooF the Whitehoof Wanderer level 20
16th Revenge 124th year of Ascendancy at 20:06
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By WandHooF the Whitehoof Wanderer level 30
46th Revenge 124th year of Ascendancy at 11:53
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By WandHooF the Whitehoof Wanderer level 40
26th Dearth 124th year of Ascendancy at 07:23
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By WandHooF the Whitehoof Wanderer level 50
7th Loss 124th year of Ascendancy at 00:04
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By WandHooF the Whitehoof Wanderer level 50
7th Loss 124th year of Ascendancy at 13:20
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By WandHooF the Whitehoof Wanderer level 33
9th Pain 124th year of Ascendancy at 23:13
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By WandHooF the Whitehoof Wanderer level 50
7th Loss 124th year of Ascendancy at 05:26
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By WandHooF the Whitehoof Wanderer level 40
27th Dearth 124th year of Ascendancy at 02:53
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By WandHooF the Whitehoof Wanderer level 16
47th Retaking 124th year of Ascendancy at 21:05
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By WandHooF the Whitehoof Wanderer level 50
9th Loss 124th year of Ascendancy at 23:35
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By WandHooF the Whitehoof Wanderer level 38
25th Dearth 124th year of Ascendancy at 13:05
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By WandHooF the Whitehoof Wanderer level 50
9th Loss 124th year of Ascendancy at 18:09
see stats
This will make a big Omelette! (Nightmare (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By WandHooF the Whitehoof Wanderer level 26
45th Revenge 124th year of Ascendancy at 16:45
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By WandHooF the Whitehoof Wanderer level 48
5th Loss 124th year of Ascendancy at 12:23
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By WandHooF the Whitehoof Wanderer level 13
34th Retaking 124th year of Ascendancy at 12:34
see stats

Log

You gain 11.91 gold from the melting of caustic voratun greatmaul (69-104 power, 4 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 16.89 gold from the melting of
warbringer's voratun battleaxe of ruin (57-86 power, 4 apr).
You collect a new ingredient:
stack of herbs (goldleaf) (5).
You gain 1.00 gold from the melting of
wild infusion (res 20%; mental; dur 2; cd 14).
There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


New Achievement: Imp'ing Away (Nightmare (Adventure) difficulty)!
Today is the 11st Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.

There is a Kruk Pride (Town) here (press '' or right click to use).
Talent Lifeless Rush is ready to use.

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

WandHooF uses
Lifeless Rush.

Saving done.


WandHooF uses
Blinding Speed.
WandHooF speeds up.

WandHooF casts
Haste.
WandHooF speeds up.

WandHooF uses
Rampage.
WandHooF begins rampaging!
Your movements fuel your rampage! (+1 duration)