The Caller the level 17 Shalore Summoner by Dryga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassSummoner
Level / Exp17 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity17 (base 11)
Constitution11 (base 10)
Magic26 (base 10)
Willpower48 (base 33)
Cunning49 (base 44)

Resources

Life327/327
Equilibrium0
Healing Factor1.2097162075846
Regeneration5.1412938822345

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth33.294708266768
See Invisible33.294708266768

Offense: Mainhand

Damage17
Accuracy31
Crit Chance18%
APR18
Speed1.00

Offense: Offhand

Damage18
Accuracy31
Crit Chance22%
APR13
Speed1.00

Offense: Spell

Spellpower23
Crit Chance16%
Speed1

Offense: Mind

Mindpower42
Crit Chance22%
Speed1

Offense: Damage Bonus

Lightning+14%
Cold+11%
Mind+6%
Blight+13%
Physical+6%
Fire+7%
Nature+9%

Offense: Damage Penetration

Blight+10%
Nature+3%

Defense: Base

Armour (hardiness)18 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save10
Spell Save25
Mental Save26

Defense: Resistances

Acid+ 6%( 70%)
Blight+ 13%( 70%)
Cold+ 7%( 70%)
All 0%( 70%)
Darkness+ 10%( 70%)
Light+ 13%( 70%)
Temporal+ 6%( 70%)
Lightning+ 6%( 70%)
Mind+ 6%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Knockback Resistance40%
Pinning Resistance19%
Poison Resistance20%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
5/5
1/5
5/5

Generic Talents

Wild-gift / Call of the wild1.30
5/5
1/5
1/5
5/5
Cunning / Survival1.00
1/5
0/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By The Caller the Shalore Summoner level 7
9th Mirth 122nd year of Ascendancy at 00:44
see stats
Level 10 (Roguelike) Got a character to level 10.
By The Caller the Shalore Summoner level 10
5th Flare 122nd year of Ascendancy at 23:02
see stats
The Arena (Roguelike) Unlocked Arena mode.
By The Caller the Shalore Summoner level 6
1st Mirth 122nd year of Ascendancy at 11:29
see stats
The secret city (Roguelike) Discovered the truth about mages.
By The Caller the Shalore Summoner level 11
9th Flare 122nd year of Ascendancy at 17:59
see stats

Log

3-headed hydra breathes lightning!
3-headed hydra hits Weirdling Beast for (250 to bones), 0 lightning (0 total damage).
Black jelly absorbs some damage. The Caller is closer to nature.
Fire drake's devouring flames area effect hits 3-headed hydra for
24 fire damage.
Fire drake's devouring flames area effect hits Black jelly for
22 fire damage.
Fire drake's devouring flames area effect hits Weirdling Beast for
24 fire damage.
Fire drake's devouring flames area effect hits
The Caller for 24 fire damage.
---------- Turn 11 ----------
There is an entrance to the Sher'Tul ruins here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Saving game...

Saving done.

Resting starts...

Your summoned black jelly disappears.
The Caller overcomes the gloom.

Talent Fire Drake is ready to use.
Talent Track is ready to use.
Talent Minotaur is ready to use.
Talent Jelly is ready to use.
Talent Ritch Flamespitter is ready to use.
Your summoned 3-headed hydra disappears.
Talent Nature's Balance is ready to use.
Talent War Hound is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Nature's Touch is ready to use.
Talent Hydra is ready to use.
Rested for 47 turns (stop reason: all resources and life at maximum).

---------- Combat ended after 12 turn(s) ----------