Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
Addons | Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.4.8Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 6 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 2 / 0 |
Primary Stats
Strength | 16 (base 16) |
Dexterity | 12 (base 12) |
Constitution | 14 (base 14) |
Magic | 16 (base 16) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 192/192 |
Mana | 120/120 |
Stamina | 115/115 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 13 |
Accuracy | 19 |
Crit Chance | 4% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 16 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 8.55 (60.452380952381%) |
Defense | 2 |
Ranged Defense | 2 |
Fatigue | 12 |
Physical Save | 11 |
Spell Save | 9 |
Mental Save | 7 |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
In main hand | iron battleaxe (13.5-20.25 power, 1 apr) iron battleaxe (13.5-20.25 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 13.5 - 20.3 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
Inventory
Mayeta the iron shield (4 def, 2 armour, 19.5 block) Mayeta the iron shield (4 def, 2 armour, 19.5 block)Requires: - Strength 11 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +2 Defense: +4 (+4 eff.) Ranged Defense: +4 (+4 eff.) Fatigue: +6% Effects on melee hit: * 15% chance to corrode armour Damage (Melee): 5 lightning Damage when hit (Melee): 11 lightning Changes stats: +1 Dex Talent granted: +1 Block Handheld deflection devices. |
Achievements
Log
Nixth casts Channel Staff.
You collect a new ingredient: length of troll intestine (1).
Nixth's Channel Staff hits Stone troll for 16 fire damage.
Nixth's Channel Staff killed Stone troll!
Resting starts...
Talent Throw Bomb is ready to use.
The shield around golem (servant of Nixth) crumbles.
Talent Grace of the Eternals is ready to use.
Talent Refit Golem is ready to use.
Rested for 70 turns (stop reason: all resources and life at maximum).
You pickup 0.80 gold pieces.
Nixth picks up (a.): manaburning iron battleaxe (13-19.5 power, 1 apr).
You pickup 2.25 gold pieces.
You give Mayeta the iron shield (4 def, 2 armour, 19.5 block) to golem (servant of Nixth).
Nixth wears (replacing spiked rough leather armour of cold resistance (1 def, 2 armour)): Eel-skin armour (10 def, 1 armour).
You give manaburning iron battleaxe (13-19.5 power, 1 apr) to golem (servant of Nixth).
Nixth casts Interact with the Golem.
Character control switched to golem (servant of Nixth).
You give manaburning iron battleaxe (13-19.5 power, 1 apr) to Nixth.
Character control switched to Nixth.
Character control switched to golem (servant of Nixth).
Saving game...
Saving done.