Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.3.0Donators/Buyers bonus! Steamtech UI 1.1.4 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Temporal Warden |
| Level / Exp | 10 / 1% |
| Size | big |
| Lifes / Deaths | Killed by fate weaver at level 2 on the 76th Pyre 122nd year of Ascendancy at 04:38 / 28Killed by orb spinner at level 2 on the 76th Pyre 122nd year of Ascendancy at 04:57 Killed by Adyth the large brown snake at level 5 on the 5th Mirth 122nd year of Ascendancy at 10:49 Killed by Adyth the large brown snake at level 5 on the 5th Mirth 122nd year of Ascendancy at 11:37 Killed by Adyth the large brown snake at level 5 on the 5th Mirth 122nd year of Ascendancy at 11:54 Killed by black bear at level 5 on the 5th Mirth 122nd year of Ascendancy at 12:12 Killed by Adyth the large brown snake at level 5 on the 5th Mirth 122nd year of Ascendancy at 12:40 Killed by Adyth the large brown snake at level 6 on the 5th Mirth 122nd year of Ascendancy at 13:01 Killed by Adyth the large brown snake at level 6 on the 5th Mirth 122nd year of Ascendancy at 13:30 Killed by Adyth the large brown snake at level 6 on the 5th Mirth 122nd year of Ascendancy at 14:08 Killed by Adyth the large brown snake at level 6 on the 5th Mirth 122nd year of Ascendancy at 14:47 Killed by Adyth the large brown snake at level 6 on the 5th Mirth 122nd year of Ascendancy at 19:54 Killed by skeleton mage at level 6 on the 6th Mirth 122nd year of Ascendancy at 09:51 Killed by skeleton archer at level 6 on the 6th Mirth 122nd year of Ascendancy at 12:39 Killed by skeleton archer at level 6 on the 6th Mirth 122nd year of Ascendancy at 19:22 Killed by skeleton warrior at level 6 on the 6th Mirth 122nd year of Ascendancy at 19:42 Killed by skeleton warrior at level 6 on the 7th Mirth 122nd year of Ascendancy at 09:06 Killed by skeleton archer at level 6 on the 7th Mirth 122nd year of Ascendancy at 23:20 Killed by Jokaov the dwarf at level 8 on the 16th Dusk 122nd year of Ascendancy at 17:15 Killed by Xamiin the shalore at level 8 on the 45th Dusk 122nd year of Ascendancy at 08:12 Killed by Assassin Lord at level 8 on the 66th Dusk 122nd year of Ascendancy at 11:54 Killed by Assassin Lord at level 8 on the 66th Dusk 122nd year of Ascendancy at 13:29 Killed by Mitman the human at level 9 on the 37th Haze 122nd year of Ascendancy at 01:32 Killed by Azen the shalore at level 9 on the 37th Haze 122nd year of Ascendancy at 02:23 Killed by Kardarna the thalore at level 9 on the 37th Haze 122nd year of Ascendancy at 20:57 Killed by Kardarna the thalore at level 9 on the 37th Haze 122nd year of Ascendancy at 21:44 Killed by Seek the dwarf at level 9 on the 42nd Haze 122nd year of Ascendancy at 10:49 Killed by Seek the dwarf at level 9 on the 42nd Haze 122nd year of Ascendancy at 11:33 |
Primary Stats
| Strength | 11 (base 10) |
| Dexterity | 16 (base 13) |
| Constitution | 15 (base 13) |
| Magic | 32 (base 32) |
| Willpower | 31 (base 21) |
| Cunning | 10 (base 10) |
Resources
| Life | 331/331 |
| Mana | 259/259 |
| Paradox | 300 |
| Healing Factor | 1.21 |
| Regeneration | 8.4095 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +79.729022714359% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| See Stealth | 8.6479501719735 |
| See Invisible | 8.6479501719735 |
Offense: Mainhand
| Damage | 24 |
| Accuracy | 31 |
| Crit Chance | 6% |
| APR | 5 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 26 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 22.85 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 4 (30%) |
| Defense | 23.559339933751 |
| Ranged Defense | 24.559339933751 |
| Fatigue | 0 |
| Physical Save | 14.1 |
| Spell Save | 26.525 |
| Mental Save | 20.175 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. |
Class Talents
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Bow Threading | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Stasis | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 3/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Fate Weaving | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Weapon Folding |
| beneficial effect | The target is moving is 60% faster. 3 Celerity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You successfully escorted the injured seer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: injured seer (level 2 of Ruins of Kor'Pul)As a reward you improved talent Premonition (+1 level(s)). | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You have explored the ruins of Kor'Pul and vanquished the Shade. | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of rough leather boots of uncanny dodging (2 def, 1 armour) pair of rough leather boots of uncanny dodging (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Ranged Defense: +2 (+1 eff.) Fatigue: +1% A pair of boots made of leather. |
| Quiver | self-loading quiver of elm arrows of crippling (21/21, 14-19.6 power, 5 apr) self-loading quiver of elm arrows of crippling (21/21, 14-19.6 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 14.0 - 19.6 Uses stats: 70% Dex, 50% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.0% Capacity: 21 Turns elapse between self-loadings: 5 On weapon crit: * cripple the target Arrows are used with bows to pierce your foes to death. |
| Light source | scorching brass lantern of focus scorching brass lantern of focusPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes stats: +3 Wil Changes resistances: +5% fire Changes damage: +5% mind Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | stabilizing linen wizard hat of lightning (+16%) (1 def, 0 armour) stabilizing linen wizard hat of lightning (+16%) (1 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +3 Wil Changes resistances: +16% lightning Changes damage: +11% lightning Physical save: +5 (+5 eff.) A pointy cloth hat, very wizardly... |
| Tool | Shard of Crystalized Time Shard of Crystalized TimePowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +4 Wil / +2 Con Changes damage: +7% temporal Reduces paradox anomalies(equivalent to willpower): +10 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping pace with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
| On fingers | marksman's copper ring of light (+22%) marksman's copper ring of light (+22%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+3 eff.) Changes stats: +3 Dex Changes resistances: +22% light Changes damage: +11% light Rings can have magical properties. |
| Around waist | rough leather belt of the giants rough leather belt of the giantsCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +2 (+1 eff.) Spell save: +6 (+3 eff.) Size category: +1 A belt that goes around your waist. |
| In main hand | mighty elm longbow of power mighty elm longbow of powerRequires: - Dexterity 11 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +6 When wielded/worn: Physical power: +5 (+2 eff.) Changes stats: +1 Str Changes resistances penetration: +9% physical Changes damage: +9% physical Longbows are used to shoot arrows at your foes. |
| On hands | restful rough leather gloves of regeneration (0 def, 1 armour) restful rough leather gloves of regeneration (0 def, 1 armour)Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Life regen: +2.70 Stamina each turn: +1.00 Psi each turn: +0.11 Maximum stamina: +10.00 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | troll-hide rough leather armour of Eyal (1 def, 2 armour) troll-hide rough leather armour of Eyal (1 def, 2 armour)Requires: - Strength 10 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Fatigue: +6% Life regen: +4.00 Maximum life: +45.00 Healing mod.: +21% A suit of armour made of leather. |
| Cloak | resilient linen cloak of protection (1 def, 0 armour) resilient linen cloak of protection (1 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Spell save: +5 (+2 eff.) Mental save: +6 (+3 eff.) Maximum life: +31.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Inventory
plaguebringer's steel dagger (13-16.9 power, 6 apr) plaguebringer's steel dagger (13-16.9 power, 6 apr)Requires: - Dexterity 16 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 13.0 - 16.9 Uses stats: 45% Dex, 45% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 2). On weapon hit: * 6% chance to disease Damage (Melee): +6 blight When wielded/worn: Disease immunity: +8% Sharp, short and deadly. |
rough leather belt of unlife rough leather belt of unlifePowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% blight The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 37 turns) woodsman's iron pickaxe (dig speed 37 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 spinel 2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By name 3.0 the Cornac Temporal Warden level 10
71st Haze 122nd year of Ascendancy at 21:23 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By name 3.0 the Cornac Temporal Warden level 9
66th Dusk 122nd year of Ascendancy at 17:30 see stats
Wibbly Wobbly Timey Wimey Stuff (Exploration mode)
Killed the weaver queen and the temporal defiler.By name 3.0 the Cornac Temporal Warden level 5
79th Pyre 122nd year of Ascendancy at 17:36 see stats
Log
Name 3.0 picks up (e.): nature's mossy mindstar of life (3-3.3 power, 12 apr, mind damage).
Talent Arrow Stitching is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).
You gain 0.09 gold from the transmogrification of forceful elm totem of thorny skin [power 16] (20 cooldown).
You gain 1.80 gold from the transmogrification of radiant iron mail armour of command (8 def, 7 armour).
You gain 1.35 gold from the transmogrification of cashmere robe of alchemy (2 def, 0 armour).
You gain 0.58 gold from the transmogrification of nature's mossy mindstar of life (3-3.3 power, 12 apr, mind damage).
You gain 1.57 gold from the transmogrification of absorbing mossy mindstar of sand (2.5-2.75 power, 12 apr, mind damage).
You gain 0.80 gold from the transmogrification of slime-covered iron battleaxe of erosion (13.5-20.25 power, 1 apr).
You gain 0.85 gold from the transmogrification of insidious iron battleaxe of projection (14-21 power, 1 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 72nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:03.
Today is the 73rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.
Today is the 74th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:20.
Today is the 75th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:28.
There is a Last Hope (Town) here (press '' or right click to use).
Today is the 76th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.
There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...
Name 3.0 deactivates Weapon Folding.
