Weird Science the level 6 Ghoul Demonologist by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceGhoul
ClassDemonologist
Level / Exp6 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 13)
Dexterity13 (base 10)
Constitution30 (base 12)
Magic26 (base 26)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life268/274
Stamina92/92
Vim127/127
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage32
Accuracy23
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower36
Crit Chance0%
Speed1

Offense: Mind

Mindpower15
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)27.581872688352 (56.923076923077%)
Defense3
Ranged Defense3
Fatigue19
Physical Save28
Spell Save11
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Black-magic1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
5/5
1/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 72 turns (stop reason: all resources and life at maximum).


Weird Science wears (replacing
rough leather gloves (0 def, 1 armour)): polar iron gauntlets of dexterity (+2) (0 def, 1 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
journal page (kor'pul)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


There is a next level here (press '' or right click to use).

You gain 0.30 gold from the transmogrification of
supercharged elm totem of cure ailments [power 1] (13 cooldown).
You gain 0.25 gold from the transmogrification of
iron waraxe (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-16.8 power, 2 apr).
There is a previous level here (press '' or right click to use).
Weird Science hits Large white snake for 51 physical, 9 light, 7 darkness, 6 cold (73 total damage).
Large white snake hits Weird Science for 6 physical damage.

Weird Science hits Large white snake for 41 physical damage.
Weird Science killed Large white snake!

Weird Science deactivates Willful Tormenter.

Weird Science deactivates Hardened Core.