Skellz the level 2 Skeleton Arcane Blade by DayneTheWarrior

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp2 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity14 (base 10)
Constitution12 (base 10)
Magic16 (base 14)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life-6/164
Mana93/106
Stamina83/83
Healing Factor1.12
Regeneration0.28

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy19
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10.31 (45.178571428571%)
Defense3.4
Ranged Defense3.4
Fatigue14
Physical Save21.075
Spell Save13.1
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Spell / Air1.20
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

Tool
On fingers
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Skellz wears:
elm totem of thorny skin [power 15] (4/20 cooldown).

Resting starts...

Rested for 44 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

Skellz picks up (e.):
insulating rough leather belt.
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the south (skeleton warrior)).

Skellz casts Rune: Shielding.

A shield forms around Skellz.

Skeleton warrior resists the mind attack!

Skeleton warrior hits Skellz for (7 absorbed), 0 temporal (0 total damage).
Skellz hits Skeleton warrior for 21 mind, 10 lightning, 4 mind (36 total damage).

Skellz casts Lightning.

Skeleton warrior uses Stunning Blow.

Your shield crumbles under the damage!

The shield around Skellz crumbles.

Skellz is stunned!

Skeleton warrior hits Skellz for (118 absorbed), 0 physical, (5 absorbed), 4 temporal (4 total damage).
Skellz hits Skeleton warrior for 57 lightning damage.

Skeleton warrior hits Skellz for 80 physical, 9 temporal (89 total damage).

Saving game...