Kira the level 2 Thalore Archer by BrummBär

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp2 / 47%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity24 (base 21)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life127/127
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage27
Accuracy26
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.5
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense7.9
Ranged Defense9.9
Fatigue7
Physical Save8.75
Spell Save11.65
Mental Save8.05

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran0.90
2/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

failed
active

Equipment

Tool
On feet
Around waist
Main armor
Quiver
Light source
On hands
In main hand

Inventory

Achievements

Log


Kira wears(replacing):
elm longbow.

You switch your weapons to:
rough leather sling.

Kira wears(offslot):
arcing steel dagger of massacre (17-22.1 power, 6 apr).

You switch your weapons to:
elm longbow.

You don't see how to get there...


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an item here:
iron longsword of massacre (18-25.2 power, 2 apr)
Ran for 40 turns (stop reason: object seen).


Kira picks up (b.):
iron longsword of massacre (18-25.2 power, 2 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 74 turns (stop reason: at exit).


Saving game...

Saving done.