Tim the level 1 Higher Necromancer by nttea

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp1 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life-6/90
Mana102/120
Soul10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: hostile spotted to the northeast (large white snake)).

Tim casts Invoke Darkness.

Tim's Invoke Darkness hits Large white snake for
75 darkness damage.
Tim's Invoke Darkness killed Large white snake!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 13 turns (stop reason: hostile spotted to the southwest (skeleton mage)).


Tim casts Invoke Darkness.

Tim's Invoke Darkness hits Skeleton mage for
75 darkness damage.

Skeleton mage casts Manathrust.


Skeleton mage hits Tim for 48 arcane damage.
Skeleton mage casts Flame.

Talent Invoke Darkness is ready to use.

Tim casts Invoke Darkness.

Tim is on fire!

You collect a new ingredient:
skeleton mage skull (1).
Tim's Invoke Darkness hits Skeleton mage for
75 darkness damage.
Skeleton mage's Flame hits
Tim for 36 fire damage.
Tim's Invoke Darkness killed Skeleton mage!
Saving game...