Dungeon Walk the level 5 Dwarf Doomed by magikarp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassDoomed
Level / Exp5 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution18 (base 15)
Magic8 (base 10)
Willpower22 (base 19)
Cunning20 (base 20)

Resources

Life179/179
Hate100/100
Healing Factor1.0930366856123
Regeneration0.27325917140307

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage5
Accuracy16
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy16
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower23.7
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save11.2
Spell Save10.5
Mental Save14.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance15%
Fear Resistance15%
Stun Resistance15%
Instadeath Resistance100%
Knockback Resistance37%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Shadows1.30
5/5
1/5
0/5
0/5
Cursed / Punishments1.30
2/5
0/5
0/5
0/5
Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
1/5
0/5
0/5
Cursed / Gestures1.30
4/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done

Equipment

On fingers
On fingers
Around neck
In main hand
In off hand
Main armor
Light source

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Dungeon Walk the Dwarf Doomed level 5
19th Voratun 122nd year of Ascendancy at 06:41
see stats

Log

Acid Splash from Grannor'vor hits Shadow for 2 acid damage.
Talent Reproach is ready to use.
Talent Infusion: Regeneration is ready to use.

Shadow is free from the acid.


Brecklorn shrieks.


Talent Willful Strike is ready to use.

Dungeon Walk uses Infusion: Regeneration.

Dungeon Walk starts regenerating health quickly.

Your hatred grows even as your life fades! (+4 hate)
Drem hits Dungeon Walk for 21 physical damage.
Dungeon Walk the level 5 dwarf doomed was bled to death by a drem on level 1 of The Deep Bellow.
You have 2 life(s) left.
Dungeon Walk deactivates Call Shadows.

Dungeon Walk deactivates Gesture of Pain.

Dungeon Walk stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Drem killed Dungeon Walk!
Ran for 2 turns (stop reason: interesting character).

Shadow returns to the shadows.
Talent Infusion: Wild is ready to use.

Saving done.

An elite foe has fallen to your hate! (+8 hate)
Saving game...