HugePaladin the level 16 Ogre Sun Paladin by Essemecks

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp16 / 38%
Sizebig
Lifes / Deaths

Primary Stats

Strength48 (base 36)
Dexterity16 (base 10)
Constitution18 (base 15)
Magic40 (base 36)
Willpower19 (base 10)
Cunning16 (base 10)

Resources

Life524/524
Mana235/235
Stamina198/198
Positive6/25
Healing Factor1.243829787234
Regeneration0.9328723404255

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth26.896672124873
See Invisible24.896672124873

Offense: Mainhand

Damage64
Accuracy43
Crit Chance13%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower30
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+6%
Light+15%
Temporal+6%
Acid+15%
Mind+6%
Nature+3%

Offense: Damage Penetration

Lightning+10%
Darkness+15%
Blight+15%
Physical+9%
Acid+9%
Nature+20%

Defense: Base

Armour (hardiness)44.416050405667 (91.629213483146%)
Defense26
Ranged Defense29
Fatigue43
Physical Save29
Spell Save24
Mental Save19

Defense: Resistances

Nature+ 19%( 70%)
Fire+ 10%( 70%)
Temporal+ 6%( 70%)
Mind+ 21%( 70%)
Physical+ 6%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance25%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
2/5
1/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
2/5
1/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.10
4/5
1/5
1/5
1/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
2/5
2/5
2/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
4/5
3/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
active
active
active
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By HugePaladin the Ogre Sun Paladin level 10
11st Dusk 122nd year of Ascendancy at 19:20
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By HugePaladin the Ogre Sun Paladin level 13
45th Dusk 122nd year of Ascendancy at 03:42
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By HugePaladin the Ogre Sun Paladin level 9
8th Dusk 122nd year of Ascendancy at 02:54
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By HugePaladin the Ogre Sun Paladin level 13
39th Dusk 122nd year of Ascendancy at 07:03
see stats

Log

There is an exit to the worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 2.95 gold from the transmogrification of
hateful pouch of iron shots of wind (18/18, 15-18 power, 1 apr).
You gain 1.92 gold from the transmogrification of
cleansing hardened leather armour of resilience (3 def, 6 armour).
You gain 2.94 gold from the transmogrification of
steel mail armour of implacability (2 def, 10 armour).
You gain 2.90 gold from the transmogrification of
pair of iron boots of phasing (0 def, 3 armour).
You gain 1.24 gold from the transmogrification of
slimy linen robe of protection (2 def, 3 armour).
You gain 1.76 gold from the transmogrification of
blurring rough leather belt of the mystic.
You gain 7.52 gold from the transmogrification of
mighty steel steamgun of true shot.
You gain 2.10 gold from the transmogrification of
nature's mossy mindstar of resolve (2-2.2 power, 12 apr, mind damage).
You gain 3.93 gold from the transmogrification of
creative living mindstar of balance (15.5-17.05 power, 40 apr, mind damage).
You gain 4.81 gold from the transmogrification of
blooming thorny mindstar of sand (7.5-8.25 power, 24 apr, nature damage).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Today is the 25th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:46.


Ran for 2 turns (stop reason: hostile spotted to the north (ziguranth patrol)).


There is a A mysterious hole in the beach here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).
HugePaladin deactivates Weapon of Light.

HugePaladin deactivates Chant of Fortress.

HugePaladin deactivates Shield of Light.

HugePaladin deactivates Weapon of Wrath.

HugePaladin deactivates Second Life.