Richard the level 7 Higher Summoner by TheKingAmal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassSummoner
Level / Exp7 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 11)
Constitution10 (base 10)
Magic14 (base 13)
Willpower24 (base 23)
Cunning24 (base 23)

Resources

Life170/170
Equilibrium0
Healing Factor1.2656846412292
Regeneration0.3164211603073

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision8

Offense: Mainhand

Damage7
Accuracy20
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower17
Crit Chance11%
Speed1

Offense: Mind

Mindpower24.2
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense10.4
Ranged Defense12.4
Fatigue0
Physical Save20.1125
Spell Save19.175
Mental Save40.220274095346

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
3/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
0/5
0/5
0/5
Cunning / Survival1.00
4/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
failed
done
done
active
active
done

Equipment

Tool
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By Richard the Higher Summoner level 6
79th Pyre 122nd year of Ascendancy at 01:34
see stats

Log

You gain 1.00 gold from the transmogrification of spiked rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.42 gold from the transmogrification of
horrifying mossy mindstar of clarity (2.5-2.75 power, 12 apr, nature damage).
You gain 0.92 gold from the transmogrification of
arcing iron dagger (10-13 power, 5 apr).
You gain 0.77 gold from the transmogrification of
regeneration infusion (heal 93 over 5 turns).
There is a previous level here (press '' or right click to use).

Richard summons a War Hound!


Richard summons a 3-headed hydra!


War hound hits Green mold for 34 physical damage.
Green mold hits War hound for 12 physical damage.

War hound hits Green mold for 34 physical damage.
3-headed hydra misses Green mold.
War hound hits Green mold for 34 physical damage.

War hound killed Green mold!

Your summoned 3-headed hydra disappears.

War Hound is still on cooldown for 7 turns.

Your summoned war hound disappears.

War Hound is still on cooldown for 5 turns.

Richard summons a Jelly!


Talent War Hound is ready to use.