Lucky the level 10 Halfling Rogue by Modern Major General

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHalfling
ClassRogue
Level / Exp10 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity33 (base 25)
Constitution17 (base 16)
Magic15 (base 10)
Willpower11 (base 11)
Cunning37 (base 24)

Resources

Life-65/263
Stamina59/140
Healing Factor1.062941519274
Regeneration0.2657353798185

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth33.020402716974
See Invisible33.020402716974

Offense: Mainhand

Damage46
Accuracy44
Crit Chance24%
APR20
Speed1.00

Offense: Offhand

Damage21
Accuracy44
Crit Chance20%
APR16
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance9%
Speed1

Offense: Damage Bonus

Darkness+5%
Cold+10%
Arcane+3%
Mind+9%
Acid+10%

Offense: Damage Penetration

Darkness+10%
All0%
Physical+6%
Mind+10%
Nature+20%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense34
Ranged Defense34
Fatigue0
Physical Save-1
Spell Save17
Mental Save9

Defense: Resistances

Darkness+ 10%( 70%)
Acid+ 18%( 70%)
Nature+ 14%( 70%)
Temporal+ 3%( 70%)
Blight+ 10%( 70%)
Cold+ 20%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance10%
Poison Resistance23%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
2/5
1/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
3/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
2/5

Effects

Quests

done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Lucky the Halfling Rogue level 10
9th Mirth 122nd year of Ascendancy at 01:15
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Lucky the Halfling Rogue level 7
79th Pyre 122nd year of Ascendancy at 00:30
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Lucky the Halfling Rogue level 9
6th Mirth 122nd year of Ascendancy at 08:59
see stats

Log

You gain 1.38 gold from the transmogrification of spellwoven woollen robe of protection (2 def, 3 armour).
You gain 1.27 gold from the transmogrification of
mindwoven woollen robe of fire (+9%) (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.46 gold from the transmogrification of
rough leather belt of resilience.
You gain 10.02 gold from the transmogrification of
Tarrumathel the Sparkoblivion (15-18 power, 3 apr, lightning element).
You gain 2.73 gold from the transmogrification of
mighty cured leather sling of lightning.
You gain 3.21 gold from the transmogrification of
mossy mindstar of frost (2-3 power, 12 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel longsword (16-22 power, 3 apr).
You gain 7.55 gold from the transmogrification of
Erelymas the steel longsword (24-34 power, 4 apr).
You gain 7.44 gold from the transmogrification of
steel greatmaul 'Darkquencher' (28-41 power, 2 apr).
You gain 25.00 gold from the transmogrification of
Tirakai's Maul (32-42 power, 6 apr).
You gain 2.99 gold from the transmogrification of
steel dagger of crippling (12-16 power, 6 apr).
You gain 2.50 gold from the transmogrification of
steel dagger of corruption (14-18 power, 6 apr).
You gain 3.30 gold from the transmogrification of
elemental iron dagger of projection (10-12 power, 5 apr).
You gain 3.92 gold from the transmogrification of
balanced iron dagger of phasing (10-12 power, 12 apr).
You gain 1.20 gold from the transmogrification of
acidic steel dagger of massacre (16-21 power, 6 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
You gain 5.44 gold from the transmogrification of
steel amulet of manastreaming.
You gain 2.01 gold from the transmogrification of
blink rune of the psychic (range 4; phase 11; cd 13).
There is a bandit fortress here (press '' or right click to use).
Lucky has regained its confidence.

Saving game...

Saving done.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Poison bursts out of Lucky's corpse!
Lucky is no longer evading attacks.

Talent Expose Weakness is ready to use.
Deadly Poison from Mayowyn the Guard hits
Lucky for 9 nature damage.
Lucky the level 10 halfling rogue was slimed to death by Mayowyn the Guard on level 3 of Old Forest.