Procs the level 50 Whitehoof Arcane Blade by fxfighter

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassArcane Blade
Level / Exp50 / 1024%
Sizebig
Lifes / Deaths

Primary Stats

Strength143 (base 60)
Dexterity23 (base 13)
Constitution53 (base 26)
Magic118 (base 60)
Willpower59 (base 10)
Cunning91 (base 60)

Resources

Life1644/1644
Mana184/184
Stamina400/400
Positive0/177
Healing Factor1
Regeneration0.45

Speed

Mental-10%
Attack0%
Movement+130%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth12
See Invisible19

Offense: Mainhand

Damage155
Accuracy44
Crit Chance78%
APR14
Speed1.11

Offense: Offhand

Damage61
Accuracy44
Crit Chance89%
APR13
Speed1.11

Offense: Spell

Spellpower98
Crit Chance74%
Speed1

Offense: Mind

Mindpower62
Crit Chance53%
Speed1

Offense: Damage Bonus

All+24%

Defense: Base

Armour (hardiness)50 (70%)
Defense26
Ranged Defense26
Fatigue3
Physical Save69
Spell Save65
Mental Save42

Defense: Resistances

All+ 45%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance62%
Instadeath Resistance100%
Knockback Resistance100%
Poison Resistance100%
Blind Resistance79%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.10
5/5
1/5
3/5
5/5
Spell / Air1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
1/5
2/5
5/5
Technique / Magical combat1.30
5/5
5/5
5/5
5/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
5/5
0/5
0/5
Spell / Stone1.30
5/5
1/5
1/5
5/5
Technique / Dual techniques1.00
1/5
5/5
0/5
0/5

Generic Talents

Celestial / Chants0.80
1/5
1/5
5/5
0/5
Race / Whitehooves1.20
5/5
2/5
1/5
0/5
Spell / Aegis1.10
5/5
1/5
1/5
2/5
Technique / Combat training1.10
5/5
1/5
3/5
0/5
0/5
Technique / Conditioning0.80
1/5
5/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Procs the Whitehoof Arcane Blade level 20
30th Dearth 124th year of Ascendancy at 16:36
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Procs the Whitehoof Arcane Blade level 10
14th Revenge 124th year of Ascendancy at 19:29
see stats
Do not go gentle into that good night (Nightmare (Adventure) difficulty) Trapped John.
By Procs the Whitehoof Arcane Blade level 41
35th Destruction 124th year of Ascendancy at 14:06
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Procs the Whitehoof Arcane Blade level 31
48th Loss 124th year of Ascendancy at 13:11
see stats
For a Few Gold More (Nightmare (Adventure) difficulty) Completely deplete an AAA's stock.
By Procs the Whitehoof Arcane Blade level 41
38th Destruction 124th year of Ascendancy at 12:54
see stats
Imp'ing Away (Nightmare (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Procs the Whitehoof Arcane Blade level 50
30th Remembrance 125th year of Ascendancy at 07:32
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Procs the Whitehoof Arcane Blade level 10
13rd Revenge 124th year of Ascendancy at 15:16
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Procs the Whitehoof Arcane Blade level 20
30th Dearth 124th year of Ascendancy at 15:04
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Procs the Whitehoof Arcane Blade level 30
33rd Loss 124th year of Ascendancy at 10:50
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Procs the Whitehoof Arcane Blade level 40
25th Destruction 124th year of Ascendancy at 18:16
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Procs the Whitehoof Arcane Blade level 50
19th Remembrance 125th year of Ascendancy at 13:04
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Procs the Whitehoof Arcane Blade level 50
19th Remembrance 125th year of Ascendancy at 13:57
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Procs the Whitehoof Arcane Blade level 31
34th Loss 124th year of Ascendancy at 12:01
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Procs the Whitehoof Arcane Blade level 50
22nd Remembrance 125th year of Ascendancy at 16:46
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Procs the Whitehoof Arcane Blade level 34
52nd Loss 124th year of Ascendancy at 04:11
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Procs the Whitehoof Arcane Blade level 50
29th Remembrance 125th year of Ascendancy at 21:46
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Procs the Whitehoof Arcane Blade level 34
52nd Loss 124th year of Ascendancy at 04:16
see stats
This will make a big Omelette! (Nightmare (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Procs the Whitehoof Arcane Blade level 24
4th Loss 124th year of Ascendancy at 20:06
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Procs the Whitehoof Arcane Blade level 27
18th Loss 124th year of Ascendancy at 15:44
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Procs the Whitehoof Arcane Blade level 14
33rd Pain 124th year of Ascendancy at 07:15
see stats

Log

Today is the 40th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 23:25.

You transfer Steam Powered Gauntlets (0 def, 12 armour) to the online item's vault.
Saving done.

Saving game...

Saving done.


Procs deactivates Arcane Feed.

Procs deactivates Premonition.

Procs deactivates Arcane Combat.

Procs deactivates Fiery Hands.

Procs deactivates Crystalline Focus.

Procs deactivates Precise Strikes.

Procs deactivates Inner Power.

Procs deactivates Shielding.

Procs deactivates Shock Hands.

Procs deactivates Arcane Shield.

Procs deactivates Chant of Resistance.