magic thyme time the level 5 Shalore Archmage by DoctorTei

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp5 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic29 (base 27)
Willpower17 (base 14)
Cunning12 (base 11)

Resources

Life114/122
Mana158/163
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save16
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By magic thyme time the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:41
see stats

Log


Insidious Poison from Spacial Disturbance hits
magic thyme time for 15 nature damage.
Resting starts...

Magic thyme time is no longer poisoned.

Talent Illuminate is ready to use.
Rested for 10 turns (stop reason: hostile spotted to the east (losgoroth)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (losgoroth)).

Magic thyme time casts
Rune: Shielding.
A shield forms around magic thyme time.

Magic thyme time casts
Lightning.
magic thyme time hits Losgoroth for 73 lightning damage.
Losgoroth's Void Blast hits
magic thyme time for (32 absorbed), 0 arcane (0 total damage).
Losgoroth casts
Void Blast.

Magic thyme time casts
Illuminate.
magic thyme time hits Losgoroth for 71 light damage.
magic thyme time killed Losgoroth!

Talent Lightning is ready to use.

Talent Arcane Reconstruction is ready to use.

Resting starts...

The shield around magic thyme time crumbles.

Talent Rune: Shielding is ready to use.
Talent Illuminate is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).