




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! True Full Respec 1.7.6Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Yakri: I wasn't stoked about the inability to respec starting categories, as I'm a huge weirdo who likes to unspec things I don't like and mastery boost other categories. I am not the original mod creator, I just updated the update youhei created based on Full Respecialization by Time to Die Weight: 100 Superload: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 23 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 36 (base 34) |
| Dexterity | 12 (base 12) |
| Constitution | 14 (base 14) |
| Magic | 38 (base 38) |
| Willpower | 13 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 432/432 |
| Hate | 100/100 |
| Vim | 148/148 |
| Healing Factor | 0.53728953300034 |
| Regeneration | 0.53728953300034 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | +11.09386761032% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 62 |
| Accuracy | 48 |
| Crit Chance | 6% |
| APR | 2 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 47 |
| Crit Chance | 1% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 13 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | -51% |
| Blight | -51% |
| Cold | -50% |
| Fire | -51% |
| All | -60% |
Offense: Damage Penetration
| Fire | +25% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 24.36174050493 (81.898876157654%) |
| Defense | 23 |
| Ranged Defense | 23 |
| Fatigue | 22 |
| Physical Save | 21 |
| Spell Save | 21 |
| Mental Save | 18 |
Defense: Resistances
| Acid | +100%(100%) |
| Blight | +100%(100%) |
| Cold | + 49%(100%) |
| All | + 16%(100%) |
| Darkness | + 30%(100%) |
| Light | + 37%(100%) |
| Temporal | + 26%(100%) |
| Fire | -26%(100%) |
| Lightning | + 21%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 29% |
| Blind Resistance | 100% |
Inscriptions (1/1)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.00 |
| 1/5 |
| 2/5 |
| 4/5 |
| 1/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 4/5 |
| 0/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Effects
| talent | Ruin |
| talent | Worm that Walks Link |
| beneficial effect | The target is under the effect of the cloak of deception, making it look human. Cloak of Deception |
| beneficial effect | Linked to their horror ally gaining 16% all damage resistance. Shared Insanity |
Quests
Equipment
| Main armor | radiant dwarven-steel plate armour of cold resistance (0 def, 11 armour)Requires: - Massive armour training - Strength 35 Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Fatigue: +22% Changes stats: +3 Wil Changes resistances: +12% blight / +19% cold / +14% darkness Light radius: +2 A suit of armour made of metal plates. |
| On fingers | EmelothaInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Str Changes resistances: +6% temporal / +3% darkness / +20% cold Changes damage: +10% cold Only die when reaching: -20.00 life Rings make your fingers look great! |
| On fingers | Scorchsteel the steel ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances penetration: +25% fire Changes damage: +9% blight / +9% fire / +9% acid Mental save: +7 (+4 eff.) Confusion immunity: +29% Rings make your fingers look great! |
| Around waist | Yvyrimina the rough leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Accuracy: +20 (+7 eff.) Physical power: +10 (+3 eff.) Armour: +2 Defense: +25 (+12 eff.) Changes resistances: +6% lightning / +6% temporal A belt that goes around your waist. |
| In main hand | dwarven-steel battleaxe of corruption (32-49 power, 2 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 32.5 - 48.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% When this weapon hits: Curse of Death (20% chance level 3). Massive two-handed battleaxes. |
Inventory
Torchroar (18-26 power, 4 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 18.5 - 25.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 19% chance to reduce strength, dexterity, and constitution by 24 Damage (Melee): +11 blight Damage (radius 1) on hit: +12 light When wielded/worn: Changes resistances: +18% fire Changes resistances penetration: +25% darkness Changes damage: +6% darkness One-handed war axes. |
dwarven-steel waraxe of shearing (22-31 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 22.0 - 30.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +6 (+2 eff.) Armour penetration: +6 Changes resistances penetration: +7% all One-handed war axes. |
aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Achievements
Log
There is a next level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
You give dwarven-steel battleaxe of corruption (32-49 power, 2 apr) to worm that walks (servant of Writhingschling).
You gain 1.85 gold from the transmogrification of high-capacity pouch of steel shots of accuracy (47/47, 22-26 power, 2 apr).
You gain 4.13 gold from the transmogrification of wrathful dwarven-steel shield of acid resistance (+20%) (0 def, 6 armour, 82 block).
You gain 3.90 gold from the transmogrification of swashbuckler's dwarven-steel shield (0 def, 6 armour, 79.5 block).
You gain 2.04 gold from the transmogrification of prismatic hardened leather armour of spell shielding (9 def, 6 armour).
You gain 17.54 gold from the transmogrification of hardened leather armour 'Ebonywish' (9 def, 6 armour).
You gain 1.53 gold from the transmogrification of prismatic hardened leather cap of strength (+4) (0 def, 3 armour).
You gain 0.72 gold from the transmogrification of grounding dwarven-steel helm (0 def, 4 armour).
You gain 1.65 gold from the transmogrification of clarifying cashmere wizard hat (2 def, 0 armour).
You gain 0.35 gold from the transmogrification of hardened leather gloves (0 def, 2 armour).
You gain 5.06 gold from the transmogrification of balanced steel mace of vileness (14-20 power, 3 apr).
You gain 1.60 gold from the transmogrification of blink rune (range 3; phase 12; cd 20).
An illusion appears around Worm that walks (servant of Writhingschling) making him appear human.
There is a previous level here (press '' or right click to use).
Character control switched to worm that walks (servant of Writhingschling).
Worm that walks (servant of Writhingschling) deactivates Worm that Walks Link.
Worm that walks (servant of Writhingschling) activates Worm that Walks Link.
Worm that walks (servant of Writhingschling) deactivates Ruin.
Worm that walks (servant of Writhingschling) activates Ruin.
Worm that walks (servant of Writhingschling) can not wear (in main hand): dwarven-steel battleaxe of corruption (32-49 power, 2 apr) (cannot use currently due to an other worn object).
New shimmer option unlocked: dwarven-steel battleaxe
Worm that walks (servant of Writhingschling) wears (replacing Torchroar (18-26 power, 4 apr)): dwarven-steel battleaxe of corruption (32-49 power, 2 apr).


































