psybnn the level 7 Yeek Psyshot by Bnnuy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceYeek
ClassPsyshot
Level / Exp7 / 3%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity20 (base 22)
Constitution8 (base 10)
Magic11 (base 10)
Willpower24 (base 16)
Cunning17 (base 13)

Resources

Life126/126
Psi104/104
Steam100/100
Healing Factor0.97959106305132
Regeneration0.24489776576283

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy34
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage7
Accuracy36
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+8%
Nature+3%

Defense: Base

Armour (hardiness)1 (38.594633868923%)
Defense24
Ranged Defense24
Fatigue0
Physical Save20
Spell Save22
Mental Save28

Defense: Resistances

Blight+ 24%( 70%)
Mind+ 24%( 70%)
Fire+ 29%( 70%)
All+ 22%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
3/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
1/5
1/5
0/5
0/5
Psionic / Psionic fog1.30
0/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
0/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
1/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
done

Equipment

On feet
Quiver
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You gain 15.00 gold from the melting of Turbocutter (136% power, 23 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (75% power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You already have too many of this inscription.

You are now inscribed with Implant: Medical Injector.

Resting starts...

Talent Implant: Medical Injector is ready to use.
Talent Implant: Medical Injector is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Psybnn uses
Implant: Medical Injector.
This medical injector will now be used first if available when using medical salves.

You gain 12.00 gold from the melting of
3 agate.
You already know this schematic.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


A psionic shield forms around psybnn.