Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.0 |
| Addons | Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Allow Respec Anywhere 1.2.3Infinite500 v2.5b: Revised high level play for ToME 1.3.0Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. Go to Landmark 1.1.0Items Vault 1.3.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Ashes of Urh'Rok 1.2.4Official Expansion! |
| Campaign | Infinite |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Alchemist |
| Level / Exp | 13 / 0% |
| Size | medium |
| Lifes / Deaths | Killed by human guard at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:36 / 44Killed by golem (servant of Madder Bomber) at level 4 on the 76th Pyre 122nd year of Ascendancy at 05:37 Killed by teluvorta at level 4 on the 76th Pyre 122nd year of Ascendancy at 13:38 Killed by elven warrior at level 4 on the 76th Pyre 122nd year of Ascendancy at 14:23 Killed by elven warrior at level 4 on the 76th Pyre 122nd year of Ascendancy at 15:25 Killed by teluvorta at level 4 on the 76th Pyre 122nd year of Ascendancy at 16:19 Killed by snow giant boulder thrower at level 4 on the 76th Pyre 122nd year of Ascendancy at 17:16 Killed by snow giant boulder thrower at level 5 on the 76th Pyre 122nd year of Ascendancy at 18:15 Killed by snow giant boulder thrower at level 5 on the 76th Pyre 122nd year of Ascendancy at 20:02 Killed by minotaur at level 5 on the 76th Pyre 122nd year of Ascendancy at 21:00 Killed by snow giant boulder thrower at level 5 on the 76th Pyre 122nd year of Ascendancy at 21:53 Killed by snow giant boulder thrower at level 5 on the 76th Pyre 122nd year of Ascendancy at 22:50 Killed by snow giant boulder thrower at level 5 on the 77th Pyre 122nd year of Ascendancy at 03:19 Killed by snow giant boulder thrower at level 6 on the 77th Pyre 122nd year of Ascendancy at 04:20 Killed by snow giant boulder thrower at level 6 on the 77th Pyre 122nd year of Ascendancy at 05:17 Killed by snow giant boulder thrower at level 6 on the 77th Pyre 122nd year of Ascendancy at 06:14 Killed by giant spider at level 6 on the 77th Pyre 122nd year of Ascendancy at 07:15 Killed by giant spider at level 6 on the 77th Pyre 122nd year of Ascendancy at 08:10 Killed by blade horror at level 6 on the 77th Pyre 122nd year of Ascendancy at 09:06 Killed by blade horror at level 6 on the 77th Pyre 122nd year of Ascendancy at 10:06 Killed by blade horror at level 6 on the 77th Pyre 122nd year of Ascendancy at 11:09 Killed by blade horror at level 6 on the 77th Pyre 122nd year of Ascendancy at 12:14 Killed by golem (servant of Madder Bomber) at level 6 on the 77th Pyre 122nd year of Ascendancy at 17:34 Killed by xorn at level 6 on the 77th Pyre 122nd year of Ascendancy at 17:59 Killed by golem (servant of Madder Bomber) at level 7 on the 79th Pyre 122nd year of Ascendancy at 10:25 Killed by Layerakira the lesser vampire at level 7 on the 79th Pyre 122nd year of Ascendancy at 14:41 Killed by Layerakira the lesser vampire at level 7 on the 79th Pyre 122nd year of Ascendancy at 19:04 Killed by golem (servant of Madder Bomber) at level 7 on the 1st Mirth 122nd year of Ascendancy at 01:49 Killed by Minotaur of the Labyrinth at level 8 on the 1st Mirth 122nd year of Ascendancy at 16:56 Killed by Minotaur of the Labyrinth at level 8 on the 1st Mirth 122nd year of Ascendancy at 17:57 Killed by Minotaur of the Labyrinth at level 8 on the 1st Mirth 122nd year of Ascendancy at 18:54 Killed by Minotaur of the Labyrinth at level 8 on the 1st Mirth 122nd year of Ascendancy at 19:51 Killed by yellow jelly at level 8 on the 2nd Mirth 122nd year of Ascendancy at 03:01 Killed by Belora the giant red ant at level 10 on the 5th Mirth 122nd year of Ascendancy at 00:07 Killed by golem (servant of Madder Bomber) at level 11 on the 7th Mirth 122nd year of Ascendancy at 02:07 Killed by naga myrmidon at level 11 on the 7th Mirth 122nd year of Ascendancy at 06:26 Killed by golem (servant of Madder Bomber) at level 11 on the 7th Mirth 122nd year of Ascendancy at 11:03 Killed by naga myrmidon at level 11 on the 7th Mirth 122nd year of Ascendancy at 13:40 Killed by golem (servant of Madder Bomber) at level 11 on the 7th Mirth 122nd year of Ascendancy at 18:15 Killed by golem (servant of Madder Bomber) at level 11 on the 7th Mirth 122nd year of Ascendancy at 21:58 Killed by golem (servant of Madder Bomber) at level 12 on the 8th Mirth 122nd year of Ascendancy at 07:43 Killed by golem (servant of Madder Bomber) at level 12 on the 9th Mirth 122nd year of Ascendancy at 05:29 Killed by golem (servant of Madder Bomber) at level 12 on the 9th Mirth 122nd year of Ascendancy at 09:37 Killed by Madder Bomber at level 13 on the 9th Mirth 122nd year of Ascendancy at 10:32 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 10 (base 10) |
| Constitution | 30 (base 27) |
| Magic | 40 (base 37) |
| Willpower | 18 (base 11) |
| Cunning | 10 (base 10) |
Resources
| Life | 370/383 |
| Mana | 217/224 |
| Healing Factor | 1 |
| Regeneration | 0.45 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| See Invisible | 6 |
Offense: Mainhand
| Damage | 28 |
| Accuracy | 10 |
| Crit Chance | 2% |
| APR | 0 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 35.5 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 20.8 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 7 (60%) |
| Defense | 7 |
| Ranged Defense | 7 |
| Fatigue | 0 |
| Physical Save | 22.5 |
| Spell Save | 23.15 |
| Mental Save | 15.8 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 5% |
| Poison Resistance | 5% |
| Knockback Resistance | 5% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Fire alchemy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Explosive admixtures | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Golemancy | 1.30 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Acid alchemy | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Frost alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Energy alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Stone alchemy | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Staff combat | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | A shroud of darkness seems to fall across your path. Curse of Shrouds (power 1.0)Penalty : Shroud of Weakness: Small chance of becoming enveloped in a Shroud of Weakness (reduces damage dealt by 6%) for 4 turns. Power 1+: Nightwalker: +4 Darkness Resistance, +4% Max Darkness Resistance, +4 See Invisible Power 2+: -1 Luck, +3 Constitution Power 3+: Shroud of Passing: Your form seems to fade as you move, reducing all damage taken by 10% for 1 turn after movement. Power 4+: Shroud of Death: The power of every kill seems to envelop you like a shroud, reducing all damage taken by 15% for 3 turns. |
Quests
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| Quiver | 79 alchemist spinel 79 alchemist spinel0.00 Encumbrance. Type: alchemist-gem / green ; tier 1 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
| Light source | brass lantern of health brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +40.00 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Carrionobeisance the linen wizard hat (1 def, 0 armour) Carrionobeisance the linen wizard hat (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +3 Wil Changes resistances penetration: +10% nature Physical save: +6 (+3 eff.) Poison immunity: +5% A pointy cloth hat, very wizardly... |
| Tool | supercharged iron torque of kinetic psionic shield [power 37] (27 cooldown) supercharged iron torque of kinetic psionic shield [power 37] (27 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 37 for 7 turns, putting all charms on cooldown for 27 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Zanorim the steel ring Zanorim the steel ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +24% acid / +3% temporal / +5% arcane Changes damage: +12% acid Silence immunity: +5% Knockback immunity: +5% Rings can have magical properties. |
| Around waist | rough leather belt 'Aerith' rough leather belt 'Aerith'Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Accuracy: +6 (+6 eff.) Critical mult.: +3.00% Maximum life: +34.00 A belt that goes around your waist. |
| In main hand | Kor's Fall (Shrouds) (10-12 power, 0 apr, physical element) Kor's Fall (Shrouds) (10-12 power, 0 apr, physical element)Requires: - Magic 25 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 110% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +0 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes damage: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Corruption / Bone Talent granted: +1 Command Staff Spellpower: +7 (+4 eff.) Spell crit. chance: +8% See invisible: +2 Curse of Shrouds It can be used to activate talent Bone Spear (costing 6 power out of 6/6) : Effective talent level: 3.3 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a spell Description: Conjures up a spear of bones, doing 91.48 physical damage to all targets in line. The damage will increase with your Spellpower. Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance. |
| Main armor | Robes of Deflection (0 def, 7 armour) Robes of Deflection (0 def, 7 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Armour: +7 Armour Hardiness: +30% Changes stats: +3 Mag / +3 Con Spellpower: +4 (+2 eff.) Talent on hit(spell): Evasion (4% chance level 1). This set of robes seems to shine with metallic colors. |
| Cloak | enveloping linen cloak of protection (6 def, 0 armour) enveloping linen cloak of protection (6 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+6 eff.) Physical save: +5 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+5 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 40/40) : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 158 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
Inventory
This item will automatically be transmogrified when you leave the level. linen wizard hat (1 def, 0 armour)linen wizard hat (1 def, 0 armour) 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) A pointy cloth hat, very wizardly... |
4 agate 4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
68 alchemist agate 68 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 opal 3 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
56 alchemist spinel 56 alchemist spinel0.00 Encumbrance. Type: alchemist-gem / green ; tier 1 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
13 alchemist citrine 13 alchemist citrine0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
2 ametrine 2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 citrine 7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By Madder Bomber the Cornac Alchemist level 10
4th Mirth 122nd year of Ascendancy at 15:30 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Madder Bomber the Cornac Alchemist level 12
9th Mirth 122nd year of Ascendancy at 05:27 see stats
Log
Mayyyalaith the great wolf killed Madder Bomber!
Golem (servant of Madder Bomber) uses Self-destruction.
Character control switched to Madder Bomber.
Madder Bomber is not stunned anymore.
Madder Bomber deactivates Acid Infusion.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Golem (servant of Madder Bomber) hits Venom drake hatchling for 170 fire damage.
Golem (servant of Madder Bomber) hits Venom drake for 170 fire damage.
Golem (servant of Madder Bomber) hits Mayyyalaith the great wolf for 167 fire damage.
Golem (servant of Madder Bomber) hits Venom drake hatchling for 170 fire damage.
Madder Bomber the level 12 cornac alchemist was battered to death by golem (servant of Madder Bomber) on level 5 of Infinite Dungeon.
Resting starts...
Talent Gem Portal is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Throw Bomb is ready to use.
Talent Command Staff is ready to use.
Talent Infusion: Wild is ready to use.
Talent Caustic Mire is ready to use.
Talent Acid Infusion is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).
You may not auto-explore this level.
Saving done.
Welcome to level 13 [Madder Bomber].
Madder Bomber has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
Saving game...
