Called shots suck ass the level 6 Halfling Skirmisher by Moasseman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
1.6.6 Summmoner Fix 1.6.6
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp6 / 95%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity25 (base 22)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning24 (base 21)

Resources

Life176/176
Stamina130/130
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.963832591226
See Invisible26.963832591226

Offense: Mainhand

Damage35
Accuracy29
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance7%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)19.795620437956 (62.237372767428%)
Defense27
Ranged Defense27
Fatigue3.669446550417
Physical Save10
Spell Save8
Mental Save13

Defense: Resistances

Lightning+ 16%( 70%)
Cold+ 10%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
3/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Tool
On feet
Quiver
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.91 gold from the transmogrification of
iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 2.54 gold from the transmogrification of
short elm starstaff of might (100% power, 2 apr, darkness element).
You gain 5.05 gold from the transmogrification of
Dourhunger the elm starstaff (100% power, 2 apr, darkness element).
You gain 1.66 gold from the transmogrification of
hateful iron longsword (103% power, 2 apr).
You gain 3.25 gold from the transmogrification of
thought-forged iron greatsword of erosion (113% power, 1 apr).
You gain 3.58 gold from the transmogrification of
thought-forged iron greatsword of erosion (111% power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (136% power, 7 apr).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.