GrantGoodTrees the level 20 Drem Wanderer by Moasseman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassWanderer
Level / Exp20 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity15 (base 12)
Constitution20 (base 12)
Magic17 (base 12)
Willpower68.896 (base 48)
Cunning47 (base 39)

Resources

Life589/589
Mana508/508
Equilibrium127
Hate52/106
Healing Factor1.2070588855781
Regeneration2.2330589383195

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth32.679862542722
See Invisible32.679862542722

Offense: Mainhand

Damage57
Accuracy45
Crit Chance15%
APR40
Speed1.00

Offense: Offhand

Damage57
Accuracy45
Crit Chance15%
APR40
Speed1.00

Offense: Spell

Spellpower20
Crit Chance15%
Speed1

Offense: Mind

Mindpower60
Crit Chance27%
Speed1

Offense: Damage Bonus

Fire+3%
Cold+22%
Temporal+3%
Blight+10%
Physical+3%
Mind+18%
All0%

Offense: Damage Penetration

Cold+13%
Fire+10%
Light+10%

Defense: Base

Armour (hardiness)50 (35.65183292883%)
Defense23
Ranged Defense23
Fatigue0
Physical Save26
Spell Save27
Mental Save45

Defense: Resistances

Blight+ 16%( 70%)
Physical+ 9%( 70%)
Cold+ 27%( 70%)
All+ 7%( 70%)
Darkness+ 15%( 70%)
Temporal+ 10%( 70%)
Mind+ 10%( 70%)
Lightning+ 10%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%

Inscriptions (5/5)

Runes
Runes
Runes
Infusions
Runes

Class Talents

Cunning / Tactical1.00
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.00
4/5
4/5
4/5
0/5
Corruption / Wrath1.00
0/5
0/5
0/5
0/5
Cursed / Fears1.00
4/5
1/5
3/5
2/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Tireless Combatant1.00
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.00
4/5
1/5
4/5
1/5
Wild-gift / Harmony1.20
1/5
5/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Spell / Stone alchemy1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.00
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By GrantGoodTrees the Drem Wanderer level 15
45th Profit 122nd year of Ascendancy at 19:35
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By GrantGoodTrees the Drem Wanderer level 10
5th Profit 122nd year of Ascendancy at 02:04
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By GrantGoodTrees the Drem Wanderer level 20
26th Wealth 122nd year of Ascendancy at 15:44
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By GrantGoodTrees the Drem Wanderer level 11
9th Profit 122nd year of Ascendancy at 22:05
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By GrantGoodTrees the Drem Wanderer level 11
8th Profit 122nd year of Ascendancy at 06:31
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By GrantGoodTrees the Drem Wanderer level 15
37th Profit 122nd year of Ascendancy at 13:36
see stats

Log

The unstable sand tunnel collapses!
The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Rested for 33 turns.


You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

GrantGoodTrees deactivates
Psiblades.
GrantGoodTrees activates
Psiblades.

Talent Attune Mindstar is ready to use.
The unstable sand tunnel collapses!

The unstable sand tunnel collapses!


GrantGoodTrees wears (replacing
Silulle the hardened leather belt =8 str=): rough leather belt 'Chamahell'.
The unstable sand tunnel collapses!


Resting starts...

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Rested for 16 turns (stop reason: all resources and life at maximum).