Akiriku the level 3 Cornac Rogue by idk706

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp3 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity20 (base 20)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning17 (base 17)

Resources

Life-15/163
Stamina69/106
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5

Offense: Mainhand

Damage16
Accuracy24
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy24
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense4.5
Ranged Defense4.5
Fatigue7
Physical Save7.35
Spell Save7
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Dual weapons1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

detrimental effect
beneficial effect

Quests

failed
active

Equipment

On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Akiriku overcomes the gloom
Talent Infusion: Regeneration is ready to use.

Akiriku loses speed.


Akiriku uses Infusion: Regeneration.

Akiriku starts regenerating health quickly.


Talent Infusion: Wild is ready to use.

Talent Vault is ready to use.

Akiriku stops regenerating health quickly.


Akiriku is stunned with fear!

Prox the Mighty hits Akiriku for 21 physical, , 4 temporal, 5 nature, 5 mind (36 total damage).
Akiriku overcomes the gloom

Talent Dual Strike is ready to use.
Talent Vault is ready to use.
Talent Explosion Trap is ready to use.

Prox the Mighty hits Akiriku for 21 physical, , 4 temporal, 5 nature, 5 mind (36 total damage).

Talent Infusion: Regeneration is ready to use.

Akiriku uses Infusion: Regeneration.

Akiriku starts regenerating health quickly.

Prox the Mighty uses Knockback.

Saving game...