Dol'gul the level 8 Dwarf Wyrmic by Lemmington

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp8 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 29)
Dexterity10 (base 10)
Constitution17 (base 11)
Magic11 (base 10)
Willpower28 (base 23)
Cunning15 (base 10)

Resources

Life258/258
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth5
See Invisible9

Offense: Mainhand

Damage45
Accuracy28
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance4%
Speed1

Offense: Mind

Mindpower24.3
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense18
Ranged Defense18
Fatigue8
Physical Save25.1875
Spell Save14.525
Mental Save15.925

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Blind Resistance21%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
5/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
5/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
3/5
3/5
0/5

Effects

Quests

active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Resting starts...

Talent Icy Skin is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 2nd Acquisition of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.

Today is the 3rd Acquisition of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:55.


You don't see how to get there...

You don't see how to get there...


Today is the 1st Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.


There is a Passageway into the Trollmire here (press '' or right click to use).

Today is the 2nd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.


Today is the 3rd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.


You don't see how to get there...


Today is the 4th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.

There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).