A Drood the level 7 Cornac Summoner by kradysuom37

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp7 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic12 (base 10)
Willpower25 (base 22)
Cunning21 (base 21)

Resources

Life193/193
Equilibrium0
Healing Factor1.36
Regeneration5.508

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7
See Stealth37.141571790036
See Invisible37.141571790036

Offense: Mainhand

Damage9
Accuracy19
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy19
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+4%
Light+10%
Mind+11%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue4
Physical Save7
Spell Save16
Mental Save16

Defense: Resistances

Light+ 30%( 70%)
Nature+ 20%( 70%)
Blight+ 25%( 70%)
Cold+ 20%( 70%)
Mind+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.40 gold from the transmogrification of
self-loading quiver of elm arrows (18/18, 15.5-21.7 power, 5 apr).
You gain 0.87 gold from the transmogrification of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.29 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 2.37 gold from the transmogrification of
fungal elm longbow of cold.
You gain 2.39 gold from the transmogrification of
balanced iron dagger (10.5-13.65 power, 5 apr).
You gain 0.75 gold from the transmogrification of
arcing iron dagger (10-13 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Connection to online server lost, trying to reconnect.
Connection to online server established.
Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).