Arathel the level 2 Ghoul Necromancer by Chimney_Imp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassNecromancer
Level / Exp2 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic18 (base 18)
Willpower11 (base 13)
Cunning12 (base 14)

Resources

Life-114/122
Mana68/72
Souls6/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
Infravision4
See Stealth6
See Invisible5

Offense: Mainhand

Damage11
Accuracy5
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower19.5
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0.35
Ranged Defense0.35
Fatigue2
Physical Save11.9
Spell Save10.15
Mental Save25.025

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 4 turns (stop reason: hostile spotted to the west (skeleton mage)).

Arathel casts Invoke Darkness.

Skeleton mage casts Manathrust.

Skeleton mage hits Arathel for 99 arcane damage.
Arathel's Invoke Darkness hits Skeleton mage for
86 darkness damage.

Arathel casts Rune: Shielding.

A shield forms around Arathel.


Something hits
Arathel for (99 absorbed), 0 arcane (0 total damage).
Talent Invoke Darkness is ready to use.

Arathel casts Invoke Darkness.

Skeleton mage casts Flame.

You collect a new ingredient:
skeleton mage skull (1).
Arathel's Invoke Darkness hits Skeleton mage for
86 darkness damage.
Arathel's Invoke Darkness killed Skeleton mage!
Your shield crumbles under the damage!

The shield around Arathel crumbles.

Arathel is on fire!

Skeleton mage's Flame hits
Arathel for (30 absorbed), 42 fire (42 total damage).

Arathel casts Rune: Heat Beam.

Arathel stops burning.

Resting starts...

Talent Invoke Darkness is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 11 turns (stop reason: taken damage).

Saving game...