Sinjin the level 4 Halfling Rogue by sinjin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp4 / 4%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity19 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning27 (base 24)

Resources

Life-8/146
Stamina109/109
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy19
Crit Chance15%
APR5
Speed1.00

Offense: Offhand

Damage8
Accuracy19
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower17.8
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense8.15
Ranged Defense8.15
Fatigue6
Physical Save8.225
Spell Save7.875
Mental Save13.825

Defense: Resistances

Acid+ 31%( 70%)
All+ 14%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
4/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
1/5

Effects

detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

Tool
On fingers
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 26 turns (stop reason: hostile spotted to the south (skeleton mage)).


Sinjin performs a critical strike!
Sinjin performs a critical strike!
Sinjin deactivates Stealth.

Sinjin hits skeleton mage for 33 physical, 17 physical damage (total 48.16).
Skeleton mage hits Sinjin for 21 cold damage.

Sinjin performs a critical strike!
Sinjin misses skeleton mage.

Sinjin hits skeleton mage for 26 physical damage.
Skeleton mage casts Manathrust.

Skeleton mage hits Sinjin for 92 arcane damage.

Sinjin uses Infusion: Wild.

Sinjin lessens the pain.

Sinjin uses Infusion: Regeneration.

Sinjin starts regenerating health quickly.

Skeleton mage hits Sinjin for 18 cold damage.

Skeleton mage hits Sinjin for 18 cold damage.

Sinjin uses Dual Strike.

Skeleton mage casts Flame.

Saving done.

Saving done.

Saving game...